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1
E-Books/E-Docs
 

Invent Your Own Computer Games with Python, 4th Edition


Sweigart, Al, author.
[Place of publication not identified] : No Starch Press, 2017. 2017

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2
Print Material
 

Computer games designer


Featherstone, Mark, 1969-
Chicago, Ill. : Raintree, c2014. 2014

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 PCMS Jumpstart Chapter Non-Fiction  741.6 FEATHERSTONE    ---  Available
3
E-Books/E-Docs
 

Computer games in the EFL classroom


Schneider, Marie, author.
Hamburg, Germany : Anchor Academic Publishing, 2014. 2014

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 ProQuest EBC Trial Ebook Collection  Electronic Book    ---  Available
4
E-Books/E-Docs
 

Learning science through computer games and simulations


National Research Council (U.S.). Committee on Science Learning: Computer Games, Simulations, and Education.
Washington, D.C. : National Academies Press, c2011. 2011

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5
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6
E-Books/E-Docs
 

The ethics of computer games


Sicart, Miguel, 1978-
Cambridge, Mass. : MIT Press, c2009. 2009

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7
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How computer games help children learn


Shaffer, David Williamson.
New York, N.Y. ; Basingstoke : Palgrave Macmillan, 2007. 2007

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8
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How computer games help children learn


Shaffer, David Williamson.
New York, N.Y. ; Basingstoke : Palgrave Macmillan, 2007. 2007

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9
Print Material
 

Algorithms and networking for computer games


Smed, Jouni.
Chichester, England ; Hoboken, NJ : Wiley, c2006. 2006

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 Axe 2nd Floor Stacks  794.81526 Sm32a 2006    ---  Available
10
Print Material
 

How computer games help children learn


Shaffer, David Williamson.
New York : Palgrave Macmillan, 2006. 2006

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 Parsons Non-Fiction  371.33 S525    ---  Available
11
E-Books/E-Docs
 

Computer games and the military two views


Herz, J. C. (Jessie Cameron), 1971-
[Fort McNair, Washington, D.C.] : Center for Technology and National Security Policy, National Defense University, [2002] 2002

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 Axe Federal Documents Online  D 5.420:11    ---  Available
12
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The impact of computer games



Bradford, England : Emerald Group Publishing, c2002. 2002

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13
Print Material
 

33 challenging computer games for TRS-80/Apple/PET


Chance, David.
Blue Ridge Summit, Pa. : Tab Books, c1981. 1981

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 Axe 2nd Floor Stacks  794.81536 C36t    ---  Available
Highly relevant Highly relevant titles entries 14-22
14
Print Material
 

Coding games in Scratch : a step-by-step visual guide to building your own computer games


Woodcock, Jon, author.
New York, New York : DK Publishing, 2016. 2016

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 Lakeside Non-Fiction  793.93 COD    ---  Available
15
E-Books/E-Docs
 

Play redux the form of computer games


Myers, David.
Ann Arbor : University of Michigan Press and The University of Michigan Library Ann Arbor, c2010. 2010

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16
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Play redux : the form of computer games


Myers, David, 1953-
Ann Arbor : University of Michigan Press : University of Michigan Library, 2010. 2010

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17
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Expressive processing digital fictions, computer games, and software studies


Wardrip-Fruin, Noah.
Cambridge, Mass. : MIT Press, c2009. 2009

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18
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Powering up are computer games changing our lives?


Mileham, Rebecca.
Chichester, England ; Hoboken, NJ : Wiley/Dana Centre, c2008. 2008

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19
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Powering up are computer games changing our lives?


Mileham, Rebecca.
Chichester, England ; Hoboken, NJ : Wiley/Dana Centre, c2008. 2008

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20
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21
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Game cultures computer games as new media


Dovey, Jon.
Maidenhead, Berkshire, England ; New York, N.Y. : Open University Press, 2006. 2006

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22
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Implementing a digital asset management system for animation, computer games, and web development


Jacobsen, Jens.
Burlington, MA ; Oxford, Eng. : Elsevier Focal Press, 2005 (Norwood, Mass. : Books24x7.com [generator]) 2005

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Very relevant Very relevant titles entries 23-1070
23
E-Books/E-Docs
 

Foundations of PyGTK Development : GUI Creation with Python, Second Edition


Ashley, W. David, author.
[Place of publication not identified] : Apress, 2019. 2019

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24
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Math Adventures with Python : An Illustrated Guide to Exploring Math with Code


Farrell, Peter, author.
[Place of publication not identified] : No Starch Press, 2019. 2019

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25
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Natural Language Processing Recipes : Unlocking Text Data with Machine Learning and Deep Learning us


Kulkarni, Akshay, author.
[Place of publication not identified] : Apress, 2019. 2019

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26
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Python Continuous Integration and Delivery : A Concise Guide with Examples


Lenz, Moritz, author.
[Place of publication not identified] : Apress, 2019. 2019

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27
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Game Development Using Python


Parker, James R., author.
[Place of publication not identified] : Mercury Learning, 2019. 2019

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28
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Beginning iOS AR Game Development : Developing Augmented Reality Apps with Unity and C#


Fowler, Allan, author.
[Place of publication not identified] : Apress, 2019. 2019

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29
E-Books/E-Docs
 

Python Basics


Bhasin, H., author.
[Place of publication not identified] : Mercury Learning, 2019. 2019

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30
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Mathematics for Computer Graphics and Game Programming : A Self-Teaching Introduction


Kothari, D. P., author.
[Place of publication not identified] : Mercury Learning, 2019. 2019

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31
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Practical Machine Learning and Image Processing : For Facial Recognition, Object Detection, and Patt


Singh, Himanshu, author.
[Place of publication not identified] : Apress, 2019. 2019

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32
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Pro Python 3 : Features and Tools for Professional Development, Third Edition


Browning, J. Burton, author.
[Place of publication not identified] : Apress, 2019. 2019

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33
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PowerShell and Python Together : Targeting Digital Investigations


Hosmer, Chet, author.
[Place of publication not identified] : Apress, 2019. 2019

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Python for Teenagers : Learn to Program Like a Superhero!


Payne, James R., author.
[Place of publication not identified] : Apress, 2019. 2019

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35
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Clean Python : Elegant Coding in Python


Kapil, Sunil, author.
[Place of publication not identified] : Apress, 2019. 2019

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Text Analytics with Python : A Practitioner's Guide to Natural Language Processing, Second Edition


Sarkar, Dipanjan, author.
[Place of publication not identified] : Apress, 2019. 2019

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Make Your Own Scratch Games!


Anthropy, Anna, author.
[Place of publication not identified] : No Starch Press, 2019. 2019

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Natural Language Processing in Action : Understanding, Analyzing, and Generating Text with Python


Lane, Hobson, author.
[Place of publication not identified] : Manning Publications, 2019. 2019

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39
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Game Audio Programming 2 : Principles and Practices


Somberg, Guy, author.
[Place of publication not identified] : CRC Press, 2019. 2019

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CD-ROM/Video Game
 

CTR Crash team racing : nitro fueled



Los Angeles, CA : Activision Publishing, Inc., [2019] 2019

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 Pittsburg 1st Fl Video Games  GAME XBOX1 CTR    ---  DUE 06-12-20
41
E-Books/E-Docs
 

Digital gaming and the advertising landscape


Hera, Teresa de la, author.
Amsterdam : Amsterdam University Press, [2019] 2019

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 Axe JSTOR Open Ebooks  Electronic Book    ---  Available
42
CD-ROM/Video Game
 

Trials rising



Redwood City, CA : Electronic Arts Inc., [2019] 2019

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 Pittsburg 1st Fl Video Games  GAME PS4 Trials    ---  Available
43
CD-ROM/Video Game
 

Luigi's Mansion 3



[Redmond, Washington] : Nintendo, [2019] 2019

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2 holds on first copy returned of 1 copy
 

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 Pittsburg 1st Fl Video Games  GAME SWITCH Luigi's    ---  In Cataloging
44
Print Material
 

Guinness world records : gamer's edition 2020.



[London, England] : Guinness World Records Limited, [2019] 2019

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 Pittsburg 1st Fl Juvenile Non-Fiction  J 794.8 Gui    Juv New Books Pittsburg  DUE 06-12-20
45
E-Books/E-Docs
 

Applied Reinforcement Learning with Python : With OpenAI Gym, Tensorflow, and Keras


Ii, Taweh Beysolow, author.
[Place of publication not identified] : Apress, 2019. 2019

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Building REST APIs with Flask : Create Python Web Services with MySQL


Relan, Kunal, author.
[Place of publication not identified] : Apress, 2019. 2019

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Classic Game Design : From Pong to Pac-Man with Unity, Second Edition


Lanzinger, Franz, author.
[Place of publication not identified] : Mercury Learning, 2019. 2019

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Introducing MySQL Shell : Administration Made Easy with Python


Bell, Charles, author.
[Place of publication not identified] : Apress, 2019. 2019

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Learn PySpark : Build Python-based Machine Learning and Deep Learning Models


Singh, Pramod, author.
[Place of publication not identified] : Apress, 2019. 2019

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Make Your Own Pixel Art : Create Graphics for Games, Animations, and More


Dawe, Jennifer, author.
[Place of publication not identified] : No Starch Press, 2019. 2019

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