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Author Buckland, Mat.

Title AI techniques for game programmers [electronic resource] / Mat Buckland.

Imprint Boston : Premier Press, 2002.

Copies

Location Call No. OPAC Message Status
 Axe ProQuest E-Book  Electronic Book    ---  Available
Description xxxii, 448 p. : ill.
Series Game development
Prima Tech's game development.
Reproduction Electronic reproduction. Ann Arbor, MI : ProQuest, 2015. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries.
Subject Computer games -- Design.
Computer games -- Programming.
Genre/Form Electronic books.
Added Author ProQuest (Firm)
ISBN 193184108X

 
    
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