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201
E-Books/E-Docs
 

Build a game with UDK


Sholler, Geoff.
Birmingham : Packt Publishing, [2013] 2013

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202
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Building games with Ethereum smart contracts : intermediate projects for solidity developers


Iyer, Kedar, author.
[Berkeley, CA] : Apress, 2018. 2018

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203
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Building JavaScript games : for phones, tablets, and desktop


Egges, Arjan, author.
Berkeley, CA : Apress, 2014. 2014

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Building Minecraft server modifications : discover how to program your own server plugins and augmen


Sommer, Cody M.
Birmingham, England : Packt Publishing, 2013. 2013

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205
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Build your own PC do-it-yourself for dummies


Chambers, Mark L.
Hoboken, N.J. : Wiley, 2009. 2009

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206
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Build your own 2D game engine and create great web games using HTML5, JavaScript, and WebGL


Sung, Kelvin, 1964- author.
New York : Springer, [2015] 2015

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207
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208
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Burnout paradise



Redwood City, CA : Electronic Arts 2008

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 Pittsburg 1st Fl Video Games  GAME PS3 Burnout    ---  Billed
209
CD-ROM/Video Game
 

Burnout Paradise remastered



Redwood City, CA : Electronic Arts Inc., [2018] 2018

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 Pittsburg 1st Fl Video Games  GAME XBOX1 Burnout    ---  Available
210
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Burnout revenge battle racing ignited.



Redwood City, Calif. : Electronic Arts, c2007. 2006

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211
E-Books/E-Docs
 

Business gamification for dummies


Duggan, Kris.
Hoboken, N.J. : John Wiley & Sons, Inc., 2013. 2013

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212
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A business miscellany.



London : Profile Books, 2006. 2006

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213
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 Axe Books 24x7 Business E-Book  Electronic Book    ---  Available
214
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Business war games : how large, small, and new companies can vastly improve their strategies and out


Gilad, Benjamin.
Franklin Lakes, N.J. : Career Press, 2009. 2009

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 Axe Books 24x7 Business E-Book  Electronic Book    ---  Available
215
E-Books/E-Docs
 

C# and game programming : a beginner's guide


Buono, Salvatore A., 1968-
Wellesley, Mass. : A.K. Peters, 2005. 2005

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216
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C# game programming for serious game creation


Schuller, Daniel.
Boston : Course Technology, 2011. 2011

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217
E-Books/E-Docs
 

Calculus for computer graphics


Vince, John (John A.), author.
London : Springer, 2013. 2013

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218
Print Material
 

The Cambridge handbook of multimedia learning



Cambridge, U.K. ; New York : Cambridge University Press, 2005. 2005

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 Axe 3rd Floor Stacks  371.334 C143 2005    ---  Available
219
Print Material
 

The Cambridge handbook of expertise and expert performance



Cambridge ; New York : Cambridge University Press, 2006. 2006

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 Axe 3rd Floor Stacks  153.9 C144 2006    ---  Available
220
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The Cambridge handbook of expertise and expert performance



Cambridge, United Kingdom ; New York, NY, USA : Cambridge University Press, 2018. 2018

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 Axe Credo Reference E-Book  Electronic Book    ---  Available
221
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The Cambridge handbook of expertise and expert performance



Cambridge [Eng.] : Cambridge University Press, 2006 (Boston, Mass. : Credo Reference, 2012.) 2012

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222
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Campus traditions : folklore from the old-time college to the modern mega-university


Bronner, Simon J.
Jackson : University Press of Mississippi, 2012. 2012

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223
CD-ROM/Video Game
 

Carnival games, mini-golf



New York : 2K Play, c2008. 2008

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 Pittsburg 1st Fl Video Games  GAME Wii Carnival    ---  Available
224
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Cars 3 driven to win



Burbank, CA : Warner Brothers Interactive Entertainment Inc., 2017 2017

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 Pittsburg 1st Fl Video Games  GAME Xbox Cars    ---  DUE 06-12-19
225
Print Material
 

The case of the digital deception


O'Ryan, Ellie.
New York : Simon Spotlight, c2013. 2013

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 Parsons Juvenile Fiction  J F Lewman, D.    ---  Available
226
CD-ROM/Video Game
 

Casper's scare school.



Malta, N.Y. : Red Wagon Games, c2010. 2010

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 Pittsburg 1st Fl Video Games  GAME Wii Casper    ---  Available
227
E-Books/E-Docs
 

Casual game design : designing play for the gamer in all of us


Trefry, Gregory.
Burlington, MA : Morgan Kaufmann ; Oxford : Elsevier Science [distributor], 2010. 2010

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228
E-Books/E-Docs
 

Catastrophic injuries in sports and recreation : causes and prevention : a Canadian study



Toronto [Ont.] : University of Toronto Press, 2008. 2008

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 Axe EBSCO Clinical Nursing E-Book  Electronic Book    ---  Available
229
E-Books/E-Docs
 

Challenges for game designers


Brathwaite, Brenda.
Boston, Mass. : Charles River Media, a part of Course Technology, 2009. 2009

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230
E-Books/E-Docs
 

Character animation with Direct3D


Granberg, Carl.
Boston, Mass. : Charles River Media/Course Technology, 2009. 2009

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231
E-Books/E-Docs
 

Chess and the art of negotiation : ancient rules for modern combat


Karpov, Anatoly, 1951-
Westport, Conn. : Praeger, 2006. 2006

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232
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Children's folklore : a source book



Logan, Utah : Utah State University Press, 1999. 1999

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233
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234
E-Books/E-Docs
 

Choosing leaders and choosing to lead : science, politics and intuition in executive selection


Board, Douglas, 1957-
Farnham, Surrey ; Burlington, VT : Gower, 2012. 2012

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235
CD-ROM/Video Game
 

Cities skylines



Gewerbegebiet, Austria: Paradox Interactive , [2017]. 2017

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 Pittsburg 1st Fl Video Games  GAME XBOX1 Cities    ---  DUE 01-16-19 Billed
236
E-Books/E-Docs
 

Classic game design : from Pong to Pac-Man with Unity


Lanzinger, Franz.
Dulles, Va. : Mercury Learning and Information, 2014. 2014

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237
E-Books/E-Docs
 

Classroom music : games & activities



Dayton, OH : Bridging the Gaps in Education, Lorenz Educational Press, [2014] 2014

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238
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Clinician's guide to partial hospitalization and intensive outpatient practice


David Houvenagle.
New York : Springer Publishing Company, 2015. 2015

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 Axe EBSCO Clinical Nursing E-Book  Electronic Book    ---  Available
239
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Cocos2D game development essentials : bring your mobile game ideas to life with Cocos2D


Trengrove, Ben, author.
Birmingham, England : Packt Publishing, 2015. 2015

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240
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Cocos2d-x by example beginner's guide make fun games for any platform using C++, combined with one o


Engelbert, Roger.
Birmingham, England : Packt Publishing, c2013. 2013

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241
Print Material
 

Code racers


Man-Kong, Mary, author.
New York : Random House, [2017] 2017

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 Parsons Juvenile Primary  J PR Barbie    ---  Available
242
Print Material
 

Codifying cyberspace : communications self-regulation in the age of Internet convergence


Tambini, Damian.
London ; New York : Routledge, 2008. 2008

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 Axe 3rd Floor Stacks  343.09944 T151c 2008    ---  Available
243
Print Material
 

Coding games in Scratch : a step-by-step visual guide to building your own computer games


Woodcock, Jon, author.
New York, New York : DK Publishing, 2016. 2016

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 Lakeside Non-Fiction  793.93 COD    ---  Available
244
E-Books/E-Docs
 

Coding iPhone apps for kids : a playful introduction to swift


Winquist, Gloria, author.
San Francisco : No Starch Press, Inc., [2017] 2017

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245
E-Books/E-Docs
 

Coding the Arduino : building fun programs, games, and electronic projects


Dukish, Bob, author.
Berkeley, CA : Apress, 2018. 2018

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 Axe Books 24x7 IT E-Book  Electronic Book    ---  Available
246
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 Axe Books 24x7 Engineering E-Book  Electronic Book    ---  Available
247
E-Books/E-Docs
 

Cognitive radio networking and security : a game-theoretic view


Liu, K. J. Ray, 1961-
Cambridge ; New York : Cambridge University Press, 2011. 2011

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248
E-Books/E-Docs
 

Coin-operated Americans : rebooting boyhood at the video game arcade


Kocurek, Carly A., author.
Minneapolis, Minnesota ; London, England : University of Minnesota Press, 2015. 2015

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249
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Collaborative online game creation


Swamy, Nanu.
Boston, MA : Charles River Media/Course Technology, Cengage Learning, 2009. 2009

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250
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Communicating the new : how to make the complex, unfamiliar or still-fuzzy understandable to others


Erwin, Kim, 1965-
[Place of publication not identified] : [publisher not identified], 2014. 2014

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