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Author Lott, Joey.

Title Flash 8 ActionScript bible / Joey Lott and Robert Reinhardt.

Imprint Indianapolis, Ind. : Wiley Pub., 2006.

Copies

Location Call No. OPAC Message Status
 Axe Books 24x7 IT E-Book  Electronic Book    ---  Available
Description 1 online resource (xxviii, 836 pages) : illustrations
text txt rdacontent
computer c rdamedia
online resource cr rdacarrier
Note Print version record.
Contents Flash 8 ActionScript Bible; About the Authors; Credits; Contents at a Glance; Contents; Acknowledgments; Introduction; How to Get the Most Out of This Book; Conventions Used in the Book; How This Book Is Organized; Getting in Touch with Us; Getting in Touch with Macromedia; Chapter 1 Introducing Flash 8; Chapter 2 Learning ActionScript Basics; Chapter 3 Constructing ActionScript; Chapter 4 Working with Functions; Chapter 5 Getting to Know Objects; Chapter 6 Debugging and Error Handling; Chapter 7 Working with Arrays; Chapter 8 Using Numbers; Chapter 9 Using Math.
Chapter 10 Working with Dates and TimesChapter 11 Working with Strings; Chapter 12 Applying Regular Expressions; Chapter 13 Using Display Objects; Chapter 14 Working with Movie Clips; Chapter 15 Drawing Programmatically; Chapter 16 Transforming Colors; Chapter 17 Applying Filters; Chapter 18 Using the Bitmap Api; Chapter 19 Working with Text Fields and Selection; Chapter 20 Formatting Text; Chapter 21 Managing Mouse and Key Interactivity; Chapter 22 Working with the Stage; Chapter 23 Using Context Menus; Chapter 24 Understanding the Capabilities and Security Objects; Chapter 25 Printing.
Chapter 26 Programming SoundChapter 27 Managing Video; Chapter 28 Using Ui Components; Chapter 29 Styling Ui Components; Chapter 30 Creating Custom Components; Chapter 31 Using Shared Objects; Chapter 32 Understanding LocalConnection Objects; Chapter 33 Programming with the Xml and LoadVars Classes; Chapter 34 Using Persistent Socket Communications; Chapter 35 Using Web Services; Chapter 36 Introducing Flash Remoting; Chapter 37 Managing File Uploads and Downloads; Chapter 38 Working with Flash in the Web Browser; Chapter 39 Making Movies Accessible and Universal.
Summary To create Flash applications that sizzle, you have to learn the code. In this comprehensive guide to the latest version of ActionScript, the object-oriented scripting language for Macromedia Flash, you'll get the detailed instruction and step-by-step tutorials you need to write robust code and create sophisticated interactive animations. Work with objects and components, interoperate with JavaScript, create games, and more - it's all here in this informative book for developers, programmers, and designers. Inside, you'll find complete coverage of Flash 8 ActionScript Master the basics of Action.
Subject Flash (Computer file)
Flash (Computer file) (OCoLC)fst01388687
Computer animation.
Web sites -- Design.
ActionScript (Computer program language)
COMPUTERS -- Digital Media -- Video & Animation.
ActionScript (Computer program language) (OCoLC)fst00796237
Computer animation. (OCoLC)fst00872015
Web sites -- Design. (OCoLC)fst01173252
Genre/Form Electronic books.
Added Author Reinhardt, Robert, 1973-
Other Form: Print version: Lott, Joey. Flash 8 ActionScript bible. Indianapolis, Ind. : Wiley Pub., 2006 047177197X (DLC) 2005029253 (OCoLC)62127748
ISBN 0471792713 (electronic bk.)
9780471792710 (electronic bk.)
047177197X
9780471771975
Standard No. AU@ 000043011638
AU@ 000048761511
AU@ 000053225904
DEBSZ 430320833

 
    
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