If you've ever wondered how to make a video game and where to start, this is the place. Foundation Game Design with Flash is a friendly, step-by-step guide though all the technical and creative issues involved in game design with Adobe Flash CS3 and CS4 and ActionScript 3.0. This book treats the art of programming as a creative artistic tool and can help anyone who might be afraid of programming to conquer that fear and start to enjoy the creative possibilities that open up. Foundation Game Design with Flash takes you on a journey from building simple point-and-click games to creating professi.
Chapter 1. Programming foundations: how to make a video game -- ch. 2. Making objects -- ch. 3. Programming objects -- ch. 4. Controlling movie clip objects -- ch. 5. Decision making -- ch. 6. Controlling a player character -- ch. 7. Bumping into things -- ch. 8. Object-oriented game design -- ch. 9. Platform game: physics and data management -- ch. 10. Advanced object and character control.