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Author Paries, Jeff.

Title Foundation Silverlight 2 animation / Jeff Paries.

Imprint Berkeley, CA : Friends of Ed, 2009.

Copies

Location Call No. OPAC Message Status
 Axe Books 24x7 IT E-Book  Electronic Book    ---  Available
Description 1 online resource (xix, 429 pages) : illustrations
text txt rdacontent
computer c rdamedia
online resource cr rdacarrier
text file PDF rda
Note Includes index.
Print version record.
Contents Getting Started -- What You Need to Know -- Silverlight Animation: The Basics -- Basic Transforms -- Storyboards and Animations -- Animation Techniques -- Advanced Animation -- Coordinates in Silverlight -- Using Trigonometry for Animation -- Simulating 3D in 2D -- Collisions -- Kinematics -- Particle Systems -- Silverlight VR (SLVR) Objects.
Summary See the power of Silverlight in action Learn the building blocks of animation in Silverlight 2 Includes over 180 example Silverlight projects Silverlight is a phenomenally powerful animation tool, but few people know how to unlock its potential. Foundation Silverlight 2 Animation gives you the keys to all of that power. It covers the basics of animation--that is, Silverlight's storyboards and animations, which are used to provide interactivity to Silverlight applications. You'll take an in-depth look at double, point, and color animations. You'll also learn the difference between linear, spline, and discrete keyframes, and how they affect your objects as they move. But it doesn't stop there. You'll go well beyond those simple timeline-based animations and learn how to create purely code-based animations. You'll use vectors to make objects move and bounce off boundaries and each other. You'll explore particle systems, kinematics, and collisions. You'll also learn how to use trigonometry to animate objects and simulate 3D motion in a 2D environment. The essential trigonometry required to create complex motion is simplified and explained through a series of fascinating and fun examples that can be incorporated into your own applications, games, and experiments. Whether you're already familiar with Silverlight and you want to learn how to open it up, a Flash developer interested in expanding your skill set, or a web developer looking to take the next step into rich interactive application development, this book will bring you up to speed on Silverlight 2 and show you what it can do. From techniques for creating frame-based animations to learning how to simulate 3D in a 2D environment, there is something here to satisfy anyone's appetite for animation and interactivity.
Language English.
Subject Silverlight (Electronic resource)
Silverlight (Electronic resource)
Silverlight (Electronic resource) (OCoLC)fst01792639
Multimedia systems.
Web sites -- Design.
User interfaces (Computer systems)
Application software -- Development.
COMPUTERS -- Digital Media -- General.
COMPUTERS -- Web -- User Generated Content.
COMPUTERS -- Interactive & Multimedia.
COMPUTERS -- Web -- Site Design.
Multimedia systems.
Web sites -- Design.
User interfaces (Computer systems)
Application software -- Development.
Application software -- Development. (OCoLC)fst00811707
Multimedia systems. (OCoLC)fst01028920
User interfaces (Computer systems) (OCoLC)fst01163191
Web sites -- Design. (OCoLC)fst01173252
Genre/Form Electronic books.
Added Title Silverlight 2 animation
Other Form: Print version: Paries, Jeff. Foundation Silverlight 2 animation. Berkeley, CA : Friends of Ed, 2009 1430215690 9781430215691 (OCoLC)268784085
ISBN 9781430215707
1430215704
1430215690 (Paper)
9781430215691
Standard No. 10.1007/978-1-4302-1570-7 doi
AU@ 000044712611
AU@ 000053252277
CDX 9745803
DEBSZ 396236103
NLGGC 321954629
NZ1 13071886
NZ1 13658989

 
    
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