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Print Material
Author Featherstone, Mark, 1969-

Title Computer games designer / Mark Featherstone.

Imprint Chicago, Ill. : Raintree, c2014.

Copies

Location Call No. OPAC Message Status
 PCMS Jumpstart Chapter Non-Fiction  741.6 FEATHERSTONE    ---  Available
Description 48 p. : col. ill. ; 22 cm.
Series Coolest jobs on the planet
Ignite
Note Includes glossary.
Bibliography Includes bibliographical references (p. 46-47) and index.
Contents The moment of truth -- The process of making a game -- A day in the life -- How I became a game developer -- Different roles, different skills -- Game genres -- Different ways of working -- Learning to make games.
Summary This book introduces the job of Mark Featherstone, who is a computer game designer and an independent developer, describing the process of making a game, educational preparation, game development roles, and game genres.
Audience 4-8 Medialog, Inc.
1060 Lexile.
V Guided Reading Level.
Study Program Accelerated Reader AR Middle Grades RL 6.3 1.0 quiz: 159604 PCMS.
Subject Computer games -- Design -- Vocational guidance.
ISBN 9781410954848
9781410954893 (pbk.)

 
    
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