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Author Itterheim, Steffen, author.

Title Learn SpriteBuilder for iOS game development / Steffen Itterheim ; technical reviewers, Leland Long, Martin Walsh.

Publication Info. [New York] : friendsof ED, Apress, [2014]
2014

Copies

Location Call No. OPAC Message Status
 Axe Books 24x7 IT E-Book  Electronic Book    ---  Available
Description 1 online resource : illustrations
text txt rdacontent
computer c rdamedia
online resource cr rdacarrier
Note Online resource; title from title screen (Books24x7.com, viewed March 13, 2015).
Summary Itterheim shows readers how to get the most out of SpriteBuilder to create a full-featured 2D action game that can be used as a basis for their own games. Readers will learn SpriteBuilder best practices, how to incorporate it into their game dev
Note Includes index.
Subject iOS (Electronic resource)
Computer games -- Programming.
Application software -- Development.
Computer graphics.
Genre/Form Electronic books.
Added Author Long, Leland, editor.
Walsh, Martin, 1967- editor.
ISBN 9781484202623 (electronic)
9781484202630 (pbk)

 
    
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