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Game localization translating for the global digital entertainment industry


O'Hagan, Minako.
Amsterdam : John Benjamins, 2013. 2013

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PhoneGap 3 beginner's guide : a guide to building cross-platform apps using the W3C standards-based


Natili, Giorgio.
Birmingham, England : Packt Publishing, 2013. 2013

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404
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405
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Learning Windows 8 game development


Quandt, Michael.
Birmingham : Packt Publishing, 2013. 2013

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406
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Build a game with UDK


Sholler, Geoff.
Birmingham : Packt Publishing, [2013] 2013

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407
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Getting started with Unity


Felicia, Patrick.
Birmingham : Packt Publishing, [2013] 2013

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408
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Building Minecraft server modifications : discover how to program your own server plugins and augmen


Sommer, Cody M.
Birmingham, England : Packt Publishing, 2013. 2013

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409
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Löve for lua game programming


Akinlaja, Darmie.
Birmingham, England : Packt Publishing Ltd, 2013. 2013

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410
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Instant Raspberry Pi gaming : your guide to gaming on the Raspberry Pi, from classic arcade games to


Silverman, Shea.
Birmingham, England : Packt Publishing, 2013. 2013

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411
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iPhone game blueprints


Uduslivii, Igor.
Birmingham : Packt Publishing, 2013. 2013

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412
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Game development with Three.js


Sukin, Isaac.
Birmingham : Packt Publishing, [2013] 2013

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413
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Learning game physics with Bullet Physics and OpenGL


Dickinson, Chris.
Birmingham : Packt Publishing, 2013. 2013

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414
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Learning physics modeling with PhysX


Kumar, Krishna.
Birmingham : Packt Publishing, 2013. 2013

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415
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CryENGINE game programming with C++, C#, and Lua


Lundgren, Filip.
Birmingham : Packt Publishing, 2013. 2013

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416
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Game data analysis - tools and methods


Thibault, Coupart.
Birmingham : Packt Publishing, 2013. 2013

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417
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Mobile game design essentials


Scolastici, Claudio.
Birmingham : Packt Publishing, 2013. 2013

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418
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Game development with SlimDX


Fontanini, Michael.
Birmingham : Packt Publishing, 2013. 2013

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419
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Ouya Unity game development


Riches, Gary.
Birmingham : Packt Publishing, 2013. 2013

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420
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Slick2D game development


Bevilacqua, Jacob.
Birmingham : Packt Publishing, 2013. 2013

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421
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Unity multiplayer games


Stagner, Alan R.
Birmingham : Packt Publishing, 2013. 2013

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422
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Unity 4.x game development by example beginner's guide


Creighton, Ryan Henson.
Birmingham : Packt Publishing, 2013. 2013

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423
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Starling game development essentials


Bose, Juwal.
Birmingham : Packt Publishing, 2013. 2013

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424
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Practical game design with Unity and Playmaker : leverage the power of Unity 3D and Playmaker to dev


Mohov, Sergey.
Birmingham, UK : Packt Publishing, 2013. 2013

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426
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The game culture reader



Newcastle upon Tyne : Cambridge Scholars Publishing, 2013. 2013

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427
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Ethics in the virtual world the morality and psychology of gaming


Young, Garry, 1966-
Durham : Acumen, 2013. 2013

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428
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Uncertainty in games


Costikyan, Greg.
Cambridge, Mass. : MIT Press, 2013. 2013

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429
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Gameworld interfaces


Jorgensen, Kristine, 1978-
Cambridge, Massachusetts : The MIT Press, [2013] 2013

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430
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Minecraft XBOX 360 edition.



Redmond, Wash. : Microsoft Studios, c2013. 2013

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 Pittsburg 1st Fl Video Games  GAME Xbox Minecraft    ---  DUE 01-27-19
431
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LEGO Marvel super heroes Universe in peril



Burbank, CA : WB Games, c2013. 2013

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432
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Teenage mutant ninja turtles



Los Angeles, Calif. : Activision, c2013. 2013

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433
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LEGO Marvel super heroes



Burbank, Calif. : WB Games, c2013. 2013

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434
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RPG maker for teens


Duggan, Michael, 1976-
Boston, Mass. : Course Technology, CENGAGE Learning, c2012. 2012

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435
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Erebos : it's a game : it watches you


Poznanski, Ursula.
Toronto : Annick Press, c2012. 2012

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Deadly pink


Vande Velde, Vivian.
Boston : Harcourt, 2012. 2012

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437
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Madden NFL 13



Redwood City, Calif. : EA Sports, c2012. 2012

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438
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MLB 12, the show



Foster City, Calif. : Sony Computer Entertainment America, c2012. 2012

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439
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Jak and Daxter collection



Foster City, Calif. : Sony Computer Entertainment, c2012. 2012

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440
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PlayStation all-stars battle royale



Foster City, Calif. : Sony Computer Entertainment America, c2012. 2012

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441
E-Books/E-Docs
 

Serving up MyPlate a yummy curriculum : standards-based nutrition education.



[Washington, D.C.] : U.S. Department of Agriculture, Food and Nutrition Service, 2012. 2012

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442
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Beginning DirectX 11 game programming


Sherrod, Allen.
Boston, Mass. : Course Technology PTR, c2012 (Norwood, Mass. : Books24x7.com [generator]) 2012

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443
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Game development with Unity


Menard, Michelle.
Boston, Mass. : Course Technology PTR, c2012 (Norwood, Mass. : Books24x7.com [generator]) 2012

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Secrets of ZBrush experts tips, techniques, and insights for users of all abilities


Wise, Daryl.
Boston, Mass. : Course Technology PTR, c2012 (Norwood, Mass. : Books24x7.com [generator]) 2012

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445
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Mathematics for 3D game programming and computer graphics, third edition


Lengyel, Eric.
Boston, Mass. : Course Technology PTR, c2012 (Norwood, Mass. : Books24x7.com [generator]) 2012

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446
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Wizards and warriors massively multiplayer online game creation


Darby, Jason, 1972-
Boston, Mass. : Course Technology PTR, c2012 (Norwood, Mass. : Books24x7.com [generator]) 2012

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447
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iPad multiplayer magic


Duggan, Michael.
Boston, Mass. : Course Technology PTR, c2012 (Norwood, Mass. : Books24x7.com [generator]) 2012

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Game testing all in one, second edition


Schultz, Charles P.
Dulles, Va. : Mercury Learning and Information, c2012 (Norwood, Mass. : Books24x7.com [generator]) 2012

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Introduction to 3D game programming with DirectX 11


Luna, Frank D.
Dulles, Va. : Mercury Learning and Information, c2012 (Norwood, Mass. : Books24x7.com [generator]) 2012

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Beginning iOS game development


Alessi, Patrick.
Indianapolis, Ind. : Wrox/John Wiley & Sons, c2012 (Norwood, Mass. : Books24x7.com [generator]) 2012

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