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Author Kirby, Neil.

Title Introduction to game AI / Neil Kirby.

Imprint Boston : Course Technology/Cengage Learning, 2011.


Location Call No. OPAC Message Status
 Axe Books 24x7 IT E-Book  Electronic Book    ---  Available
Description 1 online resource (xiii, 385 pages) : illustrations
text txt rdacontent
computer c rdamedia
online resource cr rdacarrier
Summary "Today's game players expect increasingly realistic interaction within games. 'Introduction to Game AI' teaches readers who are new to game AI the skills they need through hands-on projects based on small, understandable games. While there are many books that take a more advanced approach to this topic, this is one of the only books that focuses specifically on beginners. Every project in the book can be completed using tools that are available for free online, and new skills are taught using easy to follow instructions and examples"--Resource description page.
Bibliography Includes bibliographical references and index.
Note Print version record.
Subject Computer games -- Programming.
Computer games -- Design.
Artificial intelligence.
Artificial intelligence. (OCoLC)fst00817247
Computer games -- Design. (OCoLC)fst00872112
Computer games -- Programming. (OCoLC)fst00872114
Genre/Form Electronic book.
Electronic books.
Other Form: Print version: Kirby, Neil. Introduction to game AI. Boston : Course Technology/Cengage Learning, 2011 9781598639988 (OCoLC)649019141
ISBN 9781435455979
Standard No. DEBSZ 368476219
SE4M6 114002290

Available items only