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Author Mayer, Doron, author.

Title Workflow : a Practical Guide to the Creative Process.

Publication Info. Boca Raton, FL : CRC Press, 2018.

Copies

Location Call No. OPAC Message Status
 Axe Books 24x7 IT E-Book  Electronic Book    ---  Available
Edition First edition.
Description 1 online resource : text file, PDF
text txt rdacontent
computer c rdamedia
online resource cr rdacarrier
Summary "A pro isn't just a person who can do it well. It's a person who can do it well every time, on demand and on deadline; which is why the key to being a professional creative is having a great creative process. Whether it's writing a book, animating a shot, designing a game level or composing a soundtrack--ultimately, we're all facing similar challenges. Since we share challenges, we can also share solutions. This book is a practical guide, featuring a universal creative process that can streamline any serious creative work, on any scale."--Provided by publisher.
Bibliography Includes bibliographical references and index.
Contents Section I The Five Elements -- The Creative Workflow at a Glance / Doron Mayer -- chapter 1 A Superskill / Doron Mayer -- chapter 2 Capturing Techniques / Doron Mayer -- chapter 3 The Dual-Thinking Engine / Doron Mayer -- chapter 4 The Capture Safety Rules / Doron Mayer -- chapter Conclusion / Doron Mayer -- section II The Capture -- The Building Block of the Creative Workflow / Doron Mayer -- chapter 5 The Blank Page / Doron Mayer -- chapter 6 Breaking Your Thinking Patterns / Doron Mayer -- chapter 7 Forming Concepts / Doron Mayer -- chapter 8 Your Final Concept / Doron Mayer -- chapter 9 The Concept Safety Rules / Doron Mayer -- chapter Conclusion / Doron Mayer -- section III The Concept -- From a Blank Page to An Exciting Core Idea / Doron Mayer -- chapter 10 The Gap / Doron Mayer -- chapter 11 The Study / Doron Mayer -- chapter 12 The Premake / Doron Mayer -- chapter 13 The Vision Safety Rules / Doron Mayer -- chapter Conclusion / Doron Mayer -- section IV The Vision -- From Raw Concept to Solid Vision / Doron Mayer -- chapter 14 The Artist and the Critic / Doron Mayer -- chapter 15 The First Pass / Doron Mayer -- chapter 16 The Critic / Doron Mayer -- chapter 17 The Artist / Doron Mayer -- chapter 18 Advanced Production Topics / Doron Mayer -- chapter 19 The Production Safety Rules / Doron Mayer -- chapter Conclusion / Doron Mayer -- section V The Production -- From Solid Vision to Refined Work / Doron Mayer -- chapter 20 The Manager / Doron Mayer -- chapter 21 Linear Chunking / Doron Mayer -- chapter 22 Scaling Up / Doron Mayer -- chapter 23 Working in Context / Doron Mayer -- chapter Conclusion / Doron Mayer -- section VI The Plan -- Managing Your Workflow / Doron Mayer -- chapter 24 Before We Begin: Analyzing Context / Doron Mayer -- chapter 25 Stage I: Concept / Doron Mayer -- chapter 26 Stage II: Vision / Doron Mayer -- chapter 27 Stage III: Production / Doron Mayer -- chapter Conclusion / Doron Mayer -- section VII A Case Study / Doron Mayer -- chapter 28 Key Concepts / Doron Mayer -- section VIII The Principles -- A Deeper Look at the Fundamentals of the Creative Workflow / Doron Mayer.
Subject Games.
Drawing.
Game Development.
SCI-TECHnetBASE.
COMPUTERSCIENCEnetBASE.
INFORMATIONSCIENCEnetBASE.
STMnetBASE.
Work.
Creative ability.
Creative ability. (OCoLC)fst00882417
Work. (OCoLC)fst01180188
Genre/Form Electronic books.
Electronic books.
Other Form: 9781351673235 9781351673228
ISBN 9781315164137 (e-book)
1315164132
9781351673235 (e-book ; PDF)
1351673238
9781351673211
1351673211
9781138058538 (pbk. ; alk. paper)
9781138058552 (hardback ; alk. paper)
Standard No. 10.1201/b22212 doi
AU@ 000062228053

 
    
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