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Title IPhone games projects / Dave Mark, series editor ; PJ Cabrera [and others].

Imprint Berkeley, CA : Apress, 2009.

Copies

Location Call No. OPAC Message Status
 Axe Books 24x7 IT E-Book  Electronic Book    ---  Available
Description 1 online resource (xxi, 258 pages) : illustrations
text txt rdacontent
computer c rdamedia
online resource cr rdacarrier
text file PDF rda
Note Print version record.
Contents 1. Tapulous, http://tapulous.com, Mike Lee elcajone@mac.com. TapTapRevenge: music game -- 2. PopCap, http://popcap.com, Garth Chouteau garth@popcap.com. Bejewelled 2: animated puzzle -- 3. Freeverse, http://freeverse.com, Brian Akaka akaka@freeverse.com. Moto Chaser: racing game. Burning Monkey Casino: humorous gambling -- 4. Pangeasoft, http://pangeasoft.net, Brian Greenstone brian@pangeasoft.net. Nanosaur 2: 3D flying dinasaurs. Billy Frontier: alien cowboys -- 5. Demiforce, http://www.demiforce.com/home.html, Steve Demeter demiforce.llc@gmail.com. Trism: tilt and touch puzzle -- 6. Subatomic Studios, http://subatomicstudios.com, Jamie Gotch jamie@subatomicstudios.com. Fieldrunners: tower defense -- 7. Abrosia Software, http://www.AmbrosiaSW.com/, Andrew Welch <andrew@ambrosiasw.com. Aki Mahjong, Mondo Solitaire, Mondo Top 5 Solitaire: card games. Mr. Sudoku: number puzzles -- 8. Posimotion, http://www.posimotion.com, Olivier P Hennessy olivier@posimotion.com. Apache Lander: helicopter simulation -- 9. Swipe Interactive, http://www.quickdrawapp.com/, Richard Zito contact@swipeinteractive.com. Quick Draw: multiplayer pictionary -- 10. Drink Brain Juice, http://drinkbrainjuice.com, Benjamin Jackson ben@drinkbrainjuice.com. Blogo.
Summary One look at the App Store will show you just how hot iPhone games have become. Games make up more than 25 percent of all apps, and more than 70 percent of the apps in the App Store's Most Popular category. Surprised? Of course not! We've all filled our iPhones with games, and many of us hope to develop the next bestseller. This book is a collection of must-know information from master independent iPhone game developers. In it, you'll discover how some of the most innovative and creative game developers have made it to the pinnacle of game design and profitability. This book is loaded with practical tips for efficient development, and for creating compelling, addictive gaming experiences. And it's not all talk! It's supported with code examples that you can download and use to realize your own great ideas. This book's authors are responsible for some of the all-time most popular and talked-about games: Brian Greenstone developed Enigmo and Cro-Mag Rally. Aaron Fothergill developed Flick Fishing. Mike Lee developed Tap Tap Revolution, the most downloaded game in App Store history. Mike Kasprzak's Smiles was a finalist in the IGF 2009 Best Mobile Game competition. PJ Cabrera, Richard Zito, and Matthew Aitken (Quick Draw, Pole2Pole); Joachim Bondo (Deep Green); and Olivier Hennessy and Clayton Kane (Apache Lander) have received glowing reviews and accolades for their games. Pair iPhone Games Projects with Apress's best-selling Beginning iPhone Development: Exploring the iPhone SDK, and you'll have everything you need to create the next game to top the sales charts.
Subject iPhone (Smartphone)
Cell phones.
Pocket computers.
TECHNOLOGY & ENGINEERING -- Radio.
TECHNOLOGY & ENGINEERING -- Mobile & Wireless Communications.
Cell phones.
Pocket computers.
iPhone (Smartphone)
Informatique.
Cell phones. (OCoLC)fst01735605
iPhone (Smartphone) (OCoLC)fst01743856
Pocket computers. (OCoLC)fst01067594
Genre/Form Electronic books.
Added Author Cabrera, P. J.
Mark, Dave.
Other Form: Print version: Iphone games projects. Berkeley, CA : Apress, 2009 9781430219682 1430219688 (OCoLC)286535235
ISBN 9781430219699
1430219696
9781430219682 (Paper)
1430219688 (Paper)
1282292765
9781282292765
Standard No. 10.1007/978-1-4302-1969-9 doi
AU@ 000048700778
AU@ 000053319645
AU@ 000060583401
CDX 10900974
DEBSZ 430752946
NLGGC 322021286
NZ1 13118670

 
    
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