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Author Tyers, Ben, author.

Title GameMaker : Studio 100 programming challenges / Ben Tyers.

Publication Info. [United States] : Apress, 2017.
New York, NY : Distributed to the Book trade worldwide by Springer
2017

Copies

Location Call No. OPAC Message Status
 Axe Books 24x7 IT E-Book  Electronic Book    ---  Available
Description 1 online resource
text txt rdacontent
computer c rdamedia
online resource cr rdacarrier
text file PDF rda
Note Includes index.
Online resource; title from PDF title page (SpringerLink, viewed February 21, 2017).
Contents 1 Maths Bar Graph -- 2 Clickable & Moveable Object -- 3 Room Fade In & Out Transition -- 4 Typewriter Text Effect -- 5 Audio Volume Change Based On Distance -- 6 Move Object To Position Using Path 11 -- 7 Make The Screen Shake 13- 8 Create Snow Effect -- 9 Password Easter Egg -- 10 Follow Two Objects In View -- 11 High / Low Number Game -- 12 Calculate Average Position Of Two Clicks -- 13 Retrieve Text File Web From & Save Locally -- 14 Shuffle Pack Of Playing Cards & Deal -- 15 Reverse Sentence Order -- 16 Rotate & Move Object To Mouse Position -- 17 Firework Display Using Effects -- 18 Random Sentence Generator -- 19 Pop Up RPG Style Text Box -- 20 Room Wrapping -- 21 Sprite Shadow -- 22 Make A Jukebox Player For 4 Songs -- 23 Scrolling Credits -- 24 Random Dice Roller -- 25 Substitution Cipher -- 26 Save Highscore To INI -- 27 Spawn Point -- 28 Dictionary Check -- 29 Draw Text With Shadow -- 30 Classic Brick & Ball Game Remake -- 31 Fire Projectile -- 32 World Clock -- 33 Text Based Quiz -- 34 On Screen Keyboard -- 35 Create A Driveable Tank That Leaves Tyre Tracks -- 36 Parallax Background -- 37 Click The Ghost -- 38 Particle Fire Effect -- 39 Bubble Sort -- 40 Unlockable Levels Select Screen -- 41 Moon Lander AI -- 42 Dodge The Barrels -- 43 Convert Celsius To Fahrenheit -- 44 Find Path To Position Avoiding Objects -- 45 Calculate BMI -- 46 Shuffle Pack Of Playing Cards & Save To Text -- 47 10 Green Bottles -- 48 English To Morse Code -- 49 Blitz Game Remake -- 50 Mini Golf Game Remake -- 51 Rock, Paper, Scissors Game Remake -- 52 Health Based On Distance -- 53 Tank Trax Game Remake -- 54 Two Separate Views -- 55 Word Typing Game -- 56 Destructible Terrain -- 57 Duck Hunt Game Remake -- 58 Keep Player In View -- 59 Fizz Buzz -- 60 Calculate Numbers -- 61 Particle Trail Effect -- 62 Draw Rectangle and Calculate Area & Perimeter -- 63 Random Terrain Generation -- 64 Drop The Coin (arcade style) -- 65 Calculate the Nth Result Of Fibonacci Sequence -- 66 Distance From Object To Mouse -- 67 Convert Decimal To Binary, Oct, Hex & Roman -- 68 Text In X Box -- 69 Frogger Game Remake -- 70 Take a Screen Shot -- 71 Slowly Move Direction -- 72 Pong Style Game Remake -- 73 Shooting Gallery -- 74 How Many Of Each Letter -- 75 Torpedo Game Remake -- 76 One Hundred Random Numbers -- 77 Coin Flip -- 78 Predict Path Of An Object -- 79 Dynamic Button -- 80 Sokoban Game Remake -- 81 Top Down Football -- 82 Top Down Racing -- 83 Convert Numbers (in digits) To Words -- 84 Zelda Style Views -- 85 Convert Text File To eBook -- 86 Planets Database (INI) -- 87 How Much Flour -- 88 Rotating Mini Map -- 89 Selectable Troops -- 90 Pipes -- 91 Arcade Style Horse Race Game -- 92 Road Builder -- 93 Chess Board Representation -- 94 1942 Game Remake -- 95 Create A Virtual ATM (bank teller) -- 96 Moon Lander Game Remake -- 97 Pixelate An Image -- 98 Miner -- 99 Follow Player (Ghost) -- 100 Multiplication Table -- Appendix A: Points Chart.
Summary Push your GameMaker programming skills to the edge with 100 programming challenges using the popular GameMaker: Studio and GML. Each challenge includes an outline of the challenge, a scoring and time guide, useful GML code, and a working example provided in GMZ format. For more advanced programmers, each challenge comes with an additional task to complete. Think you're a good GameMaker game application developer or programmer? Think again with this awesome book! You will: Upgrade your skills with each specific game application coding challenge Create many different game events, action or scenarios Code for many different kinds of game applications or themes from space to adventure to sports to fantasy.
Subject GameMaker (Computer program language)
GAMES -- Board.
GameMaker (Computer program language) (OCoLC)fst01938358
Computer Science.
Game Development.
Computer Graphics.
Programming Techniques.
Graphics programming.
Computer programming / software development.
Games development & programming.
Genre/Form Electronic books.
Other Form: Print version: Tyers, Ben. GameMaker. [United States] : Apress, 2017 1484226437 9781484226438 (OCoLC)966595570
ISBN 9781484226445 (electronic bk.)
1484226445 (electronic bk.)
9781484226438 (print)
1484226437
Standard No. 10.1007/978-1-4842-2644-5 doi
GBVCP 89716654X
AU@ 000061155458
UKMGB 019139944

 
    
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