Introduction / by Randolph Kluver -- Part 1. Business and economics -- Internet service providers (ISPs) -- Internet and political development -- Advertising online -- Shopping online -- Consumers online -- Telecommunications industry -- User generated content -- Part 2. Governance, law, and politics -- E-government -- Great firewall -- Internet content filtering -- Monitoring -- Internet governance -- Internet regulation -- Part 3. Entertainment and education -- Blogging -- Chinese language and computing -- Digital divides -- Distance education -- Email -- Online game industry -- Microblogging -- Parody -- Text messaging -- Virtual reality -- Part 4. Society and social welfare -- Children online -- Chinese diaspora online -- Community online -- Social and political impacts -- Internet cafes -- Internet events -- Internet in everyday life -- Internet addiction -- Dating online -- Cybersex -- Conclusion / by Ashley Esarey.