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Author Graham, Wayne, 1977-

Title Beginning Facebook game apps development / Wayne Graham.

Imprint [New York] : Apress, ©2012.


Location Call No. OPAC Message Status
 Axe Books 24x7 IT E-Book  Electronic Book    ---  Available
Description 1 online resource (xiv, 415 pages) : illustrations
text txt rdacontent
computer c rdamedia
online resource cr rdacarrier
text file PDF rda
Note Online resource; title from PDF title page (EBSCO, viewed November 29, 2017).
Contents First Steps -- JavaScript Boot Camp -- It's All About Context: Canvas Basics -- The Plan: Idea to Design -- Essential Game Components -- Your First Game: Alien Turtle Invasion -- Social Components and HTML5 Games -- Introducing the Facebook Platform -- Facebook Developer Tools -- Creating Your First Facebook Game -- Adding Facebook Components -- Launching Your Game -- HTML5 Game Engines -- Facebook Fuzed.
Summary Today's Facebook is emerging to become tomorrow's operating system, according to some.ˇCertainly, a WebOS. Web standards-based apps using HTML5, JavaScript, CSS3 and more are now possible on Facebook. Why not get started with developing and selling Facebook game apps on Facebook's App Store? Beginning Facebook Game Apps Development gets you started with building your first game apps that run on Facebook.ˇBecome your own "Zynga" and create your own "Civilization" or "Farmville" and more. Build rich Web-based apps that you can sell on Facebook's App Store. Because these apps are built on Web standards, you can build and run on many browsers and--more interestingly--more computers, tablets, smartphones and even other devices and appliances that are Web-connected or enabled.
Subject Facebook (Electronic resource)
Facebook (Electronic resource)
Facebook (Electronic resource) (OCoLC)fst01781798
Application software -- Development.
Internet games -- Design.
COMPUTERS -- Programming -- Games.
Application software -- Development. (OCoLC)fst00811707
Genre/Form Electronic books.
Electronic book.
Other Form: Print version: Graham, Wayne, 1977- Beginning Facebook game apps development. [New York] : Apress, ©2012 (DLC) 2011278591
ISBN 9781430241713 (electronic bk.)
1430241713 (electronic bk.)
Standard No. 10.1007/978-1-4302-4171-3 doi
AU@ 000049711821
AU@ 000050012883
AU@ 000053284543
AU@ 000060583647
DEBBG BV040901560
DEBSZ 378288717
DEBSZ 381376001
NZ1 14539506

Available items only