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Author Gelphman, David.

Title Programming with Quartz : 2D and PDF graphics in Mac Os X / David Gelphman, Bunny Laden.

Imprint Amsterdam ; Boston : Elsevier Morgan Kaufmann, ©2006.

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Location Call No. OPAC Message Status
 Axe Elsevier ScienceDirect Ebook  Electronic Book    ---  Available
Description 1 online resource (xxviii, 668 pages) : illustrations (chiefly color)
text txt rdacontent
computer c rdamedia
online resource cr rdacarrier
Series The Morgan Kaufmann Series in Computer Graphics
Morgan Kaufmann series in computer graphics.
Summary Written by members of the development team at Apple, Programming with Quartz is the first book to describe the sophisticated graphics system of Mac OS X. By using the methods described in this book, developers will be able to fully exploit the state-of-the-art graphics capabilities of Mac OS X in their applications, whether for Cocoa or Carbon development. This book also serves as an introduction to 2D graphics concepts, including how images are drawn and how color is rendered. It includes guidance for working with PDF documents, drawing bitmap graphics, using Quartz built-in color management, and drawing text. Programming with Quartz is a rich resource for new and experienced Mac OS X developers, Cocoa and Carbon programmers, UNIX developers who are migrating to Mac OS X, and anyone interested in powerful 2D graphics systems. * This is the definitive guide to the revolutionary graphics system of Mac OS X that uses the Portable Document Format (PDF) as the basis of its imaging model. * It contains the latest on programming with Quartz for Mac OS X version 10.4. * Carefully crafted and extensive code examples show how to accomplish most of the drawing tasks possible with Quartz.
Contents Preface; 2. Introducing Quartz 2D; 3. Quartz 2D Drawing Basics; 4. Using Quartz 2D in Cocoa; 5. Using Quartz 2D in Carbon; 6. The Quartz Coordinate System and Coordinate Transforms; 7. Drawing with Paths; 8. Color, Alpha Transparency, and the Quartz Graphics State; 9. Data Providers and Data Consumers; 10. Drawing Images; 11. Image Masking; 12. Working with PDF Documents; 13. Quartz Memory Management Concepts; 14. Creating Bits; 15. Text; 16. Advanced Drawing Features; 17. Supporting PostScript Input Data; 18. Performance and Debugging; 19. Cocoa Application Topics and Tips; 20. Carbon Application Topics and Tips; 21. Python Drawing and Quartz 2D; 22. Using Quartz in Unix Tools; Appendices.
Bibliography Includes bibliographical references and index.
Note Print version record.
Language English.
Subject Quartz (Electronic resource)
Mac OS.
Mac OS
Quartz (Electronic resource)
Computer graphics.
Macintosh (Computer) -- Programming.
Computer Graphics
Infographie.
Macintosh (Ordinateur) -- Programmation.
computer graphics.
COMPUTERS -- Image Processing.
PHOTOGRAPHY -- Techniques -- Digital.
TECHNOLOGY & ENGINEERING -- Imaging Systems.
COMPUTERS -- Digital Media -- Graphics Applications.
Computer graphics
Macintosh (Computer) -- Programming
Added Author Laden, Bunny.
Other Form: Print version: Gelphman, David. Programming with Quartz. Amsterdam ; Boston : Elsevier Morgan Kaufmann, ©2006 0123694736 9780123694737 (DLC) 2005052186 (OCoLC)61451671
ISBN 0080459633 (electronic bk.)
9780080459639 (electronic bk.)
1280633514
9781280633515
9786610633517
6610633517
9780123694737
0123694736
Standard No. AU@ 000051860705
AU@ 000054162600
CHNEW 001006378
DEBBG BV039832117
DEBBG BV042307511
DEBBG BV043044409
DEBSZ 405307918
DEBSZ 422261254
GBVCP 556568540
NZ1 12364973
YDXCP 2491319

 
    
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