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Author Dunn, Fletcher.

Title 3D math primer for graphics and game development [electronic resource] / Fletcher Dunn, Ian Parberry.

Imprint Boca Raton : CRC Press, c2012.

Copies

Location Call No. OPAC Message Status
 Axe ProQuest E-Book  Electronic Book    ---  Available
Edition 2nd ed.
Description xxi, 805 p. : ill. (some col.)
Bibliography Includes bibliographical references.
Summary "This book presents the essential math needed to describe, simulate, and render a 3D world. It provides an introduction to mathematics for game designers, including fundamentals of coordinate spaces, vectors, and matrices, orientation in three dimensions, introduction to calculus and dynamics, graphics, and parametric curves"-- Provided by publisher.
Reproduction Electronic reproduction. Ann Arbor, MI : ProQuest, 2015. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries.
Subject Computer graphics.
Computer games -- Programming.
Computer science -- Mathematics.
Genre/Form Electronic books.
Added Author Parberry, Ian.
ProQuest (Firm)
Added Title Three-D math primer for graphics and game development
ISBN 9781568817231 (hardback)
9781439869819 (electronic bk.)

 
    
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