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Print Material
Author Stoneham, Bill, 1947-

Title How to create fantasy art for video games / Bill Stoneham.

Imprint Hauppauge, N.Y. : Barron's, 2010.

Copies

Location Call No. OPAC Message Status
 Pittsburg 2nd Fl Non-Fiction  778.596 Sto    ---  Available
Edition 1st ed.
Description 127 p. : ill. (chiefly col.) ; 28 cm.
Note "A Quarto book"--T.p. verso.
Includes index.
Contents Introducing the game industry -- Concepts and techniques. Gathering information ; The art of the moment ; The art of storyboarding ; Doodling and sketching ; Conceptualizing the figure ; Posing the figure ; Clothing the figure ; Drawing heads and faces ; Compositional dynamics ; Basic principles of perspective ; Lighting effects ; Color and mood ; Creating a believable fantasy world -- Moving beyond 2D concept art. Level design ; Digital modeling ; 3D surface textures -- Bringing it all together. From concept to digital model -- The gallery. Warriors and weaponry ; Fantasy creatures ; Color and light ; Lost cities -- Digital toolkit. Sketching in the field : the pencil ; Preparing for scanning : the pen ; Digital tools ; Software options ; Adobe Photoshop in detail -- Creating a winning portfolio.
Source NBK 4/11 PPL
Subject Video games -- Design.
Computer graphics.
Computer art.
Fantasy in art.
Computer animation.
ISBN 9780764145049 (pbk.)
0764145045 (pbk.)

 
    
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