794.6 W688b : Wilman, Joe.
Better bowling. Drawings and diagrs. by Edward Petermichl.
Axe 2nd Floor Stacks:Available
1953
794.7 G712t : Gottlieb, William P.
Table tennis; a sports activity book, written and illustrated with photos. by William P. Gottlieb. Dr
Axe 2nd Floor Stacks:Available
1954
794.7 W283t : Wasserman, Si.
Table tennis.
Axe 2nd Floor Stacks:Available
1963
794.73 Kan : Kanov, Gerry,
Pool player's edge / Gerry Kanov, Shari Stauch ; photographs by Dale Shank.
Pittsburg 2nd Fl Non-Fiction:Available
2010
794.734 Es67g 2003 : Espy, Willard R.
The game of words : the remarkable exuberance of the English language / Willard R. Espy.
Axe 2nd Floor Stacks:Available
2003
794.8 ABD
Ash and Pikachu: Pokemon Heroes
Nettels Non-Fiction:Available, Westside Non-Fiction:Available
2021
Mario and Luigi : Super Mario Bros heroes / Kenny Abdo.
Nettels Everybody Book:Available, Pittsburg 1st Fl Juvenile Non-Fiction:DUE 07-05-23 Billed
2021
794.8 Ap65 2019
Approaches to videogame discourse : lexis, interaction, textuality / edited by Astrid Ensslin and Isa
Axe 2nd Floor Stacks:Available
2019
794.8 B468 2008
Beyond Barbie and Mortal Kombat : new perspectives on gender and gaming / edited by Yasmin B. Kafai .
Axe 2nd Floor Stacks:Available
2008
794.8 B543e 2010 : Bissell, Tom,
Extra lives : why video games matter / Tom Bissell.
Axe 2nd Floor Stacks:Available
2010
794.8 B634p 2007 : Bogost, Ian.
Persuasive games : the expressive power of videogames / Ian Bogost.
Axe 2nd Floor Stacks:Available
2007
794.8 Brown : Brown, Box,
Tetris : the games people play / Box Brown.
PHS Non-Fiction:Available
2016
794.8 C193g 2005 : Carless, Simon.
Gaming hacks / Simon Carless.
Axe 2nd Floor Stacks:Available
2005
794.8 C752g 2018 : Condis, Megan,
Gaming masculinity : trolls, fake geeks, and the gendered battle for online culture / Megan Condis.
Axe 2nd Floor Stacks:Available
2018
794.8 CAR : Carmichael, L. E.
How do video games work? / L. E. Carmichael.
PCMS Jumpstart Non-Fiction:Available, Westside Non-Fiction:Available
2016
794.8 CARMICHAEL : Carmichael, L. E.
How do video games work? / L. E. Carmichael.
PCMS Jumpstart Non-Fiction:Available, Westside Non-Fiction:Available
2016
794.8 D587g 2011 : Dillon, Roberto.
The golden age of video games : the birth of a multi-billion dollar industry / Roberto Dillon.
Axe 2nd Floor Stacks:Available
2011
794.8 D988g 2009 : Dyer-Witheford, Nick,
Games of empire : global capitalism and video games / Nick Dyer-Witheford and Greig de Peuter.
Axe 2nd Floor Stacks:Available
2009
794.8 Er93b 2017 : Ervin, Andrew,
Bit by bit : how video games transformed our world / Andrew Ervin.
Axe 2nd Floor Stacks:Available
2017
794.8 G76v 2010
Video games as protected expression under the First Amendment / Douglas Russell Graham.
Axe PSU Archives Thesis/Problems:Lib Use Only, Axe Thesis 3rd Floor :Available
2010
Video games as protected expression under the First Amendment / Douglas Russell Graham.
Axe PSU Archives Thesis/Problems:Lib Use Only, Axe Thesis 3rd Floor :Available
2010
794.8 GAM
Game on! 2018 : your guide to all the best games.
Lakeside Non-Fiction:Available
2017
794.8 Goldberg : Goldberg, Daniel,
Minecraft : the unlikely tale of Markus "Notch" Persson and the game that changed everything / Daniel
PHS Non-Fiction:Available
2015
794.8 GRE : Green, Sara,
Minecraft / by Sara Green.
Lakeside Non-Fiction:Available
2017
794.8 Kut : Kutner, Lawrence.
Grand theft childhood : the surprising truth about violent video games and what parents can do / Lawr
Pittsburg 2nd Fl Non-Fiction:Available
2008
794.8 MARQUAROT : Marquardt, Meg.
Great e-sports debates / by Meg Marquardt.
PCMS Non-Fiction:Available
2018
794.8 MCL : McLeese, Tex,
Rodeo roping / Tex McLeese.
Meadowlark Non-Fiction:Available
2000
794.8 MIN
Minecraft master builder : dragons.
Lakeside Everybody Book:Available, Meadowlark Fiction :Available, Nettels Non-Fiction:Available
2019
Minecraft master builder : dragons.
Lakeside Everybody Book:Available, Meadowlark Fiction :Available, Nettels Non-Fiction:Available
2019
794.8 N145p 2019 : Nakazawa, Shin'ichi,
The lure of Pokémon : video games and the savage mind / Nakazawa Shinichi.
Axe 2nd Floor Stacks:Available
2019
794.8 N639v 2008 : Nitsche, Michael,
Video game spaces : image, play, and structure in 3D game worlds / Michael Nitsche.
Axe 2nd Floor Stacks:Available
2008
794.8 P281t 2018 : Paul, Christopher A.,
The toxic meritocracy of video games : why gaming culture is the worst / Christopher A. Paul.
Axe 2nd Floor Stacks:Available
2018
794.8 P415n 2008 : Perkins, Todd.
Nintendo Wii Flash game creator's guide : design, develop, and share your games online / Todd Perkins
Axe 2nd Floor Stacks:Available
2008
794.8 P699 2015
Playing to win : sports, video games, and the culture of play / edited by Robert Alan Brookey and Tho
Axe 2nd Floor Stacks:Available
2015
794.8 PET
The impostor's guide to Among Us / Kevin Pettman.
Lakeside Non-Fiction:Available, Nettels Non-Fiction:Available
2021
The impostor's guide to Among Us / Kevin Pettman.
Lakeside Non-Fiction:Available, Nettels Non-Fiction:Available
2021
794.8 POK
Pokemon: Super Extra Deluxe Essential Handbook / Scholastic.
Lakeside Non-Fiction:DUE 01-22-25, Westside Non-Fiction:Available
2021
Pokemon: Super Extra Deluxe Essential Handbook / Scholastic.
Lakeside Non-Fiction:DUE 01-22-25, Westside Non-Fiction:Available
2021
794.8 R448g 2011 : Rigby, Scott.
Glued to games : how video games draw us in and hold us spellbound / Scott Rigby and Richard M. Ryan.
Axe 2nd Floor Stacks:Available
2011
794.8 R843g 2011 : Ruggill, Judd Ethan.
Gaming matters : art, science, magic, and the computer game medium / Judd Ethan Ruggill and Ken S. Mc
Axe 2nd Floor Stacks:Available
2011
794.8 SHA : Shaw, Gina,
What is Nintendo? / by Gina Shaw ; illustrated by Andrew Thomson.
Nettels Non-Fiction:Available
2021
794.8 Si12b 2013 : Sicart, Miguel,
Beyond choices : the design of ethical gameplay / by Miguel Sicart.
Axe 2nd Floor Stacks:Available
2013
794.8 T629g 2015 : Toppo, Greg,
The game believes in you : how digital play can make our kids smarter / Greg Toppo.
Axe 2nd Floor Stacks:Available
2015
794.8 V668 2003
The video game theory reader / edited by Mark J.P. Wolf and Bernard Perron.
Axe 2nd Floor Stacks:Available
2003
794.8 W233g 2007 : Wark, McKenzie,
Gamer theory / McKenzie Wark.
Axe 2nd Floor Stacks:Available
2007
794.8 WHI : Whitehill, Simcha.
Pokémon first partner handbook / by Simcha Whitehill.
Lakeside Everybody Book:Available, Lakeside Non-Fiction:Lost and Paid
2017
794.801 W893p 2009
World of Warcraft and philosophy : wrath of the philosopher king / edited by Luke Cuddy and John Nord
Axe 2nd Floor Stacks:Available
2009
794.8082 C425p 2020 : Chess, Shira,
Play like a feminist / Shira Chess.
Axe 2nd Floor Stacks:Available
2020
794.809 B812p 2008 : Brown, Damon.
Porn & pong : how Grand Theft Auto, Tomb Raider and other sexy games changed our culture / by Damon B
Axe 2nd Floor Stacks:Available
2008
794.809 V668 2008
The video game explosion : a history from PONG to Playstation and beyond / edited by Mark J.P. Wolf.
Axe 2nd Floor Stacks:Available
2008
794.814678 C279s 2005 : Castronova, Edward.
Synthetic worlds : the business and culture of online games / Edward Castronova.
Axe 2nd Floor Stacks:Available
2005
794.81526 G145 2011
Game development tools / Marwan Y. Ansari, editor.
Axe 2nd Floor Stacks:Available
2011
794.81526 P941p 2006 : Prochnow, Dave.
PSP hacks, mods, and expansions / Dave Prochnow.
Axe 2nd Floor Stacks:Available
2006
794.81526 Sa32r 2004 : Salen, Katie.
Rules of play : game design fundamentals / Katie Salen and Eric Zimmerman.
Axe 2nd Floor Stacks:Available
2004
794.81526 Sm32a 2006 : Smed, Jouni.
Algorithms and networking for computer games / Jouni Smed, Harri Hakonen.
Axe 2nd Floor Stacks:Trace
2006
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