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Author Nitsche, Michael, 1968-

Title Video game spaces : image, play, and structure in 3D game worlds / Michael Nitsche.

Imprint Cambridge, Mass. : MIT Press, c2008.

Copies

Location Call No. OPAC Message Status
 Axe 2nd Floor Stacks  794.8 N639v 2008    ---  Available
Description viii, 305 p. : ill. ; 24 cm.
Bibliography Includes bibliographical references (p. [247]-292) and index.
Contents Introduction -- I. Structure : Games and rules ; Defining interaction ; Defining narrative ; Combining interaction and narrative -- II. Presentation : Games as moving images ; Cinema and game spaces ; Sound in game spaces ; Effects of narrative filters -- III. Functionality : Architectural approaches ; Examples of spatial structures in game spaces ; Virtual places ; Players "in" the video game space ; Story maps ; Places of shared stories.
Subject Video games.
ISBN 9780262141017 (hardcover : alk. paper)
0262141019 (hardcover : alk. paper)
Standard No. AU@ 000043064368
NZ1 12798558
HEBIS 217523390

 
    
Available items only