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Title |
Persuasive games : the expressive power of videogames / Ian Bogost. |
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Imprint |
Cambridge, Mass. : MIT Press, c2007. |
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Description |
xii, 450 p. : ill. ; 24 cm. |
Bibliography |
Includes bibliographical references (p. [401]-436) and index. |
Contents |
Procedural rhetoric -- Political processes -- Ideological frames -- Digital democracy -- Advertising logic -- Licensing and product placement -- Advergames -- Procedural literacy -- Values and aspirations -- Exercise -- Purposes of persuasion. |
Subject |
Video games -- Social aspects.
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Persuasion (Rhetoric)
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ISBN |
9780262026147 (hardcover : alk. paper) |
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0262026147 (hardcover : alk. paper) |
Standard No. |
NLGGC 303734388 |
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NZ1 11056552 |
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AU@ 000040969232 |
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AU@ 000042047884 |
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