Description |
viii, 252 p. : ill. ; 23 cm. |
Series |
Popular culture and philosophy ; v. 45 |
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Popular culture and philosophy ; v. 45.
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Bibliography |
Includes bibliographical references and index. |
Contents |
You can kill your friends but you can't save Gnomeregan / Monica Evans -- Render unto Caesar / Kevin H. Haw -- Finding Adam Smith in Azeroth / Eli Kosminsky -- A meaningless world...of Warcraft / Luke Cuddy -- A mage in motion / Juan Ferret -- Azeroth versus the experience machine / Mark Silcox and Jon Cogburn -- Boredom, power, and self-actualization in Azeroth / Paul Brown -- World of Warcraft as collector's paradise / Dario Compagno and Patrick Coppock -- A flourishing reolt / Miguel Sicart -- Ninja ethics and the virtual theft of virtual goods / Phil Serchuk -- Remaking Azeroth / Sean C. Duncan -- Utopian fantasy and the politics of difference / Debra Jackson -- Role playing in World of Warcraft as cathartic social performance / Pauline Chan, Audrey Whitman, and Allan Baumer -- He's the kind of girl who wants matching daggers / Phill Alexander -- In-game identities and meatspace mistakes / Tim Christopher -- The Machiavellian guild leader / Moses Wolfenstein -- There is no war in Warcraft / Ben Medler -- Game developers, gods, and surveillance / Christian Hoffstadt and Michael Nagenbog -- Bits of ogres, bytes of orcs / Kylie Prymus -- Future pasts of magic and deceit / Leon Spencer and Anna Janssen -- Can I have unlimited power in World of Warcraft? / Nicholas Michaud. |
Summary |
Recognized by the "Guinness Book of World Records" as the most popular MMORPG (massively multiplayer online role-playing game) in videogame history, "World of Warcraft" is everywhere -- from episodes of "South Park" and "The Simpsons, " to online series. |
Subject |
World of Warcraft.
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Computer games -- Philosophy.
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Added Author |
Cuddy, Luke, 1980-
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Nordlinger, John, 1963-
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ISBN |
9780812696738 (trade paper : alk. paper) |
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0812696735 (trade paper : alk. paper) |
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