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Title Video Game Art Reader : version_5.1.2024 : special edition: game arts curators kit / Editor-in-Chief, Tiffany Funk ; Managing Editor, Michael Reed ; Staff Editor Tim Kwasny ; Designer Eleanor Schichtel ; Editorial Board James Conley [and 10 others]

Publication Info. Amherst, Massachusetts : Amherst College Press, [2024]
©2024

Copies

Location Call No. OPAC Message Status
 Axe JSTOR Open Ebooks  Electronic Book    ---  Available
Description 1 online resource (122 pages) : color illustrations
text txt rdacontent
computer c rdamedia
online resource cr rdacarrier
Bibliography Includes bibliographical references.
Access Open access. MiU
Summary Many ambitious and experimental game forms don't fit into the digital download or retail distribution channels that support so-called "traditional" video games. Instead, these games are supported by a new global movement in video game curation. This special edition of the Video Game Art Reader features an international collaboration of video game professionals working together to create a resource for game exhibition organization, design, and curation. Professionals, artists, and others who organize and curate video game exhibitions and events act within a rhizomatic network of methods, missions, and goals. They establish organizations like galleries, collectives, and non-profits. Methods of sharing video games as critical cultural phenomena continue to evolve and expand. Conceived during the first meeting of GAIA (Game Arts International Assembly), the Game Art Curators Kit documents and shares the collective experience of an international network of video game curators and organizers. Sharing practical tips on everything from accessibility to preservation, the book also serves as a guide to support a new global movement in video game curation.
Funding Sponsored by Lever Press
Note This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License https://creativecommons.org/licenses/by-nc-nd/4.0
Description based on information from the publisher.
Subject Video games -- Exhibitions -- Handbooks, manuals, etc.
Video games in art -- Exhibitions -- Handbooks, manuals, etc.
Archives -- Acquisitions -- Handbooks, manuals, etc.
Acquisitions (Libraries) -- Handbooks, manuals, etc.
Museums -- Acquisitions -- Handbooks, manuals, etc.
Curatorship -- Handbooks, manuals, etc.
Genre/Form Electronic books.
Added Author Funk, Tiffany, editor.
Reed, Michael, editor.
Kwasny, Tim, editor.
Schichtel, Eleanor, designer
Conley, James, editor.
Amherst College. Press, publisher.
Michigan Publishing (University of Michigan), publisher.
Added Title Game arts curators kit
ISBN 9781943208647 (electronic bk.)
1943208646 (electronic bk.)
9781943208630 (paperback)
1943208638 (paperback)
Standard No. 10.3998/mpub.14371652 doi

 
    
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