Description |
xliv, 1250 p. |
Contents |
pt. 1. Getting started with 3ds Max -- pt. 2. Working with objects -- pt. 3. Modeling basics -- pt. 4. Materials, cameras, and lighting basics -- pt. 5. Animation and rendering basics -- pt. 6. Advanced modeling -- pt. 7. Advanced materials -- pt. 8. Advanced animation techniques -- pt. 9. Working with characters -- pt. 10. Dynamic animation -- pt. 11. Advanced lighting and rendering. |
Reproduction |
Electronic reproduction. Ann Arbor, MI : ProQuest, 2015. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries. |
Subject |
3ds max (Computer file)
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Computer animation.
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Genre/Form |
Electronic books.
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Added Author |
ProQuest (Firm)
|
ISBN |
9781118022207 (pbk : alk. paper) |
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1118022203 (pbk : alk. paper) |
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9781118123324 (electronic bk.) |
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