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Subjects (1-50 of 140)
Computer Games Design
1
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3D online multimedia & games processing, transmission and visualization



Singapore ; Hackensack, N.J. : World Scientific, c2008. 2008

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2
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Basics of game design


Moore, Michael E.
Boca Raton : A K Peters/CRC Press, c2011. 2011

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 Axe 2nd Floor Stacks  794.81536 M785b 2011    ---  Available
3
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Beschreibung von wiederverwendbaren prozessen zur Erreichung von lernzielen in serious games : eine


Hirdes, Eike M., author.
Kassel, Germany : kassel university press, 2016. 2016

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5
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6
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Construct 2 game development by example


Bura, John, author.
Birmingham, England : Packt Publishing, 2014. 2014

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7
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Discover the game with Alias


Kondo, Katsunori.
[S.l.] Alias c2005. 2005

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8
E-Book/E-Doc
 

Game AI pro 3 : collected wisdom of game AI professionals



Boca Raton : Taylor & Francis, [2017] 2017

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9
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Game art for teens


Pardew, Les.
Boston, MA : Thomson Course Technology/Premier Press, c2004. 2004

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10
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The game artist's guide to Maya


McKinley, Michael (Michael T.)
San Francisco : SYBEX, c2005. 2005

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11
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12
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Game development with Three.js


Sukin, Isaac.
Birmingham : Packt Publishing, [2013] 2013

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13
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Gamemaker : studio for dummies


Rohde, Michael, author.
Hoboken, New Jersey : John Wiley & Sons, 2014. 2014

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14
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Games and rules : game mechanics for the "Magic Circle"



Bielefeld, Germany : Transcript Verlag, [2019] 2019

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15
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Games programming


Thorn, Alan.
Blacklick, OH : McGraw-Hill Co., c2007. 2007

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16
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Games vs. story? : erzahlstrategien in computerspielen


Grimm, Matthias, author.
Hamburg, [Germany] : disserta Verlag, 2015. 2015

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17
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Gameworld interfaces


Jorgensen, Kristine, 1978-
Cambridge, Massachusetts : The MIT Press, [2013] 2013

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18
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Godot Engine game development projects : build five cross-platform 2D and 3D games with Godot 3.0


Bradfield, Chris, author.
Birmingham ; Mumbai : Packt, 2018. 2018

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19
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Hands-on artificial intelligence with unreal engine : everything you want to know about game AI usin


Sapio, Francesco, author.
Birmingham ; Mumbai : Packt Publishing Ltd, 2019. 2019

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20
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HTML5 game development HOTSHOT : build interactive games with HTML, DOM, and the CreateJS game libra


Makzan, author.
Birmingham, England : Packt Publishing, 2014. 2014

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21
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HTML5 game development with GameMaker experience a captivating journey that will take you from creat


Lee Elliott, Jason.
Birmingham, U.K. : Packt Publishing, c2013. 2013

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22
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23
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jMonkeyEngine 3.0 cookbook : over 80 practical recipes to expand and enrich your jMonkeyEngine skill


Eden, Rickard, author.
Birmingham, England : [Packt] Publishing, 2014. 2014

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24
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jQuery game development essentials learn how to make fun and addictive multi-platform games using jQ


Arsever, Selim.
Birmingham, England : Packt Publishing, c2013. 2013

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25
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Learning Construct 2 : design and create your own engaging, extensible, and addictive game using Con


Subagio, Aryadi, author.
Birmingham, England : Packt Publishing, 2014. 2014

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26
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27
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Level design : concept, theory, and practice


Kremers, Rudolf, 1970- author.
Wellesley, MA : A.K. Peters, [2009] 2009

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28
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Level up! : the guide to great video game design


Rogers, Scott, author.
Chichester, England : Wiley, 2014. 2014

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29
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LibGDX game development by example : learn how to create your very own game using the LibGDX cross-p


Cook, James, author.
Birmingham, England ; Mumbai, India : Packt Publishing, 2015. 2015

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30
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Mobile game design essentials


Scolastici, Claudio.
Birmingham : Packt Publishing, 2013. 2013

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31
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OUYA game development by example beginner's guide : an all-inclusive, fun guide to making profession


Donovan, Jack, author.
Birmingham, [England] : Packt Publishing, 2014. 2014

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32
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Ouya Unity game development


Riches, Gary.
Birmingham : Packt Publishing, 2013. 2013

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33
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Panda3D 1.6 game engine beginner's guide


Mathews, David Brian.
Birmingham, U.K. : Packt Publishing Ltd., 2011. 2011

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34
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Practical game design : learn the art of game design through applicable skills and cutting-edge insi


Kramarzewski, Adam, author.
Birmingham ; Mumbai : Packt, 2018, 2018. 2018

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35
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Professional Windows Phone 7 game development creating games using XNA Game Studio 4


Williams, Chris G.
Indianapolis, IN : Wiley, c2011. 2011

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36
Print Material
 

Rules of play : game design fundamentals


Salen, Katie.
Cambridge, Mass. : MIT Press, c2004. 2004

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 Axe 2nd Floor Stacks  794.81526 Sa32r 2004    ---  Available
37
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Source SDK game development essentials : develop engaging and immersive mods with source SDK


Bernier, Brett.
Birmingham, England : Packt Publishing Ltd, 2014. 2014

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38
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39
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Sparrow iOS game framework beginner's guide : create mobile games for iOS devices with the Sparrow i


Stein, Johannes, author.
Birmingham, [England] : Packt Publishing, 2014. 2014

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40
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A theory of fun for game design


Koster, Raph.
Scottsdale, AZ : Paraglyph Press, c2005. 2005

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41
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Unit operations an approach to videogame criticism


Bogost, Ian.
Cambridge, Mass. : MIT Press, c2006. 2006

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42
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Unity 3.x game development by example Beginner's guide ; a seat of your pants manual for building fu


Creighton, Ryan Henson.
Birmingham, UK : Packt Pub., 2011. 2011

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43
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Unity 4.x game development by example beginner's guide


Creighton, Ryan Henson.
Birmingham : Packt Publishing, 2013. 2013

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44
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Unity 2018 by example : learn about game and virtual reality development by creating five engaging p


Thorn, Alan, author.
Birmingham ; Mumbai : Packt, 2018. 2018

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45
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Unity 2018 shaders and effects cookbook : transform your game into a visually stunning masterpiece w


Doran, John P., author.
Birmingham ; Mumbai : Packt, 2018. 2018

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46
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Unity multiplayer games


Stagner, Alan R.
Birmingham : Packt Publishing, 2013. 2013

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47
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Unreal engine virtual reality quick start guide : design and develop immersive virtual reality exper


Plowman, Jessica, author.
Birmingham ; Mumbai : Packt Publishing Ltd, 2019. 2019

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48
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XNA 4 3D game development by example beginner's guide


Jaegers, Kurt.
Birmingham : Packt Publishing, 2012. 2012

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49
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ZBrush 4 sculpting for games beginner's guide : sculpt machines, environments, and creatures for you


Scherer, Manual.
Olton, Birmingham : Packt Pub. Ltd., 2011. 2011

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Computer Games Design And Construction
50
E-Book/E-Doc
 

Uncertainty in games


Costikyan, Greg.
Cambridge, Mass. : MIT Press, 2013. 2013

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