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Subjects (1-50 of 442)
Computer Games Programming
1
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 Axe ProQuest E-Book  Electronic Book    ---  Available
2
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3D math primer for graphics and game development


Dunn, Fletcher.
Boca Raton : CRC Press, c2012. 2012

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 Axe ProQuest E-Book  Electronic Book    ---  Available
3
Print Material
 

Algorithms and networking for computer games


Smed, Jouni.
Chichester, England ; Hoboken, NJ : Wiley, c2006. 2006

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Location Call No. OPAC Message Status
 Axe 2nd Floor Stacks  794.81526 Sm32a 2006    ---  Trace
4
E-Book/E-Doc
 

Android game programming for dummies


James, Derek.
Hoboken, N.J. : John Wiley and Sons, c2013. 2013

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Location Call No. OPAC Message Status
 Axe ProQuest E-Book  Electronic Book    ---  Available
5
E-Book/E-Doc
 

Augmented reality game development : create your own augmented reality games from scratch with Unity


Lanham, Micheal, author.
Birmingham, [England] : Packt, 2017. 2017

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Location Call No. OPAC Message Status
 Axe ProQuest E-Book  Electronic Book    ---  Available
6
Print Material
 

Basics of game design


Moore, Michael E.
Boca Raton : A K Peters/CRC Press, c2011. 2011

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 Axe 2nd Floor Stacks  794.81536 M785b 2011    ---  Available
7
E-Book/E-Doc
 

Box2D for Flash games create amazing and realistic physics-based Flash games using Box2D


Feronato, Emanuele.
Birmingham, UK : Packt Pub., 2012. 2012

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Location Call No. OPAC Message Status
 Axe ProQuest E-Book  Electronic Book    ---  Available
8
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Location Call No. OPAC Message Status
 Axe ProQuest E-Book  Electronic Book    ---  Available
9
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Location Call No. OPAC Message Status
 Axe ProQuest E-Book  Electronic Book    ---  Available
10
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Computer games and software engineering



Boca Raton, Florida ; London, [England] ; New York : CRC Press, 2015. 2015

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 Axe ProQuest E-Book  Electronic Book    ---  Available
11
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 Axe ProQuest E-Book  Electronic Book    ---  Available
12
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Creating e-Learning games with unity : develop your own 3D e-learning game using gamification, syste


Horachek, David, author.
Birmingham, England : Packt Publishing, 2014. 2014

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Location Call No. OPAC Message Status
 Axe ProQuest E-Book  Electronic Book    ---  Available
13
E-Book/E-Doc
 

CryENGINE 3 game development eginner's guide


Tracy, Sean.
Birmingham : Packt Publishing, 2012. 2012

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 Axe ProQuest E-Book  Electronic Book    ---  Available
14
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CryENGINE game programming with C++, C#, and Lua


Lundgren, Filip.
Birmingham : Packt Publishing, 2013. 2013

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 Axe ProQuest E-Book  Electronic Book    ---  Available
15
E-Book/E-Doc
 

Flash 5 cartoons and games f/x & design


Turner, Bill.
Scottsdale, AZ : Coriolis Group Books, c2001. 2001

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 Axe ProQuest E-Book  Electronic Book    ---  Available
16
Print Material
 

The gadget geek's guide to your Sony PlayStation portable


Ledford, Jerri.
Boston, MA : Thomson Course Technology, c2006. 2006

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 Axe 2nd Floor Stacks  794.81536 L498g 2006    ---  Available
17
Print Material
 

The gadget geek's guide to your Xbox 360


Harbour, Jonathan S.
Boston, MA : Thomson Course Technology, c2006. 2006

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 Axe 2nd Floor Stacks  794.81536 H214g 2006    ---  Available
18
E-Book/E-Doc
 

Game AI pro 3 : collected wisdom of game AI professionals



Boca Raton : Taylor & Francis, [2017] 2017

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 Axe ProQuest E-Book  Electronic Book    ---  Available
19
E-Book/E-Doc
 

Game and graphics programming for iOS and Android with OpenGL ES 2.0


Marucchi-Foino, Romain.
Chichester, U.K. : J. Wiley & Sons., Inc., 2012. 2012

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 Axe ProQuest E-Book  Electronic Book    ---  Available
20
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Game console hacking have fun while voiding your warranty


Grand, Joe.
Rockland, MA : Syngress Publishing, c2004. 2004

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 Axe ProQuest E-Book  Electronic Book    ---  Available
21
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 Axe ProQuest E-Book  Electronic Book    ---  Available
22
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Game development tools



Boca Raton, FL : CRC Press, c2011. 2011

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 Axe 2nd Floor Stacks  794.81526 G145 2011    ---  Available
23
E-Book/E-Doc
 

Game localization translating for the global digital entertainment industry


O'Hagan, Minako.
Amsterdam : John Benjamins, 2013. 2013

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 Axe ProQuest E-Book  Electronic Book    ---  Available
24
E-Book/E-Doc
 

Game physics


Eberly, David H.
Burlington, MA : Morgan Kaufmann/Elsevier, c2010. 2010

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 Axe ProQuest E-Book  Electronic Book    ---  Available
25
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Game physics pearls



Natick, Massachusetts : A.K. Peters, [2010] 2010

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 Axe ProQuest E-Book  Electronic Book    ---  Available
26
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Game programming using Qt 5 beginner's guide : create amazing games with Qt 5, C++, and Qt Quick


Strakhov, Pavel, author.
Birmingham ; Mumbai : Packt, [2018] 2018

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27
Print Material
 

Games programming


Thorn, Alan.
Blacklick, OH : McGraw-Hill Co., c2007. 2007

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 Axe 2nd Floor Stacks  794.81526 T393g 2007    ---  Available
28
E-Book/E-Doc
 

Games vs. story? : erzahlstrategien in computerspielen


Grimm, Matthias, author.
Hamburg, [Germany] : disserta Verlag, 2015. 2015

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 Axe ProQuest E-Book  Electronic Book    ---  Available
29
E-Book/E-Doc
 

Gamestar mechanic for dummies


Cordeiro, Jacob, author.
Hoboken, New Jersey : John Wiley & Sons, 2014. 2014

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 Axe ProQuest E-Book  Electronic Book    ---  Available
30
Print Material
 

Gaming hacks


Carless, Simon.
Sebastopol, CA : O'Reilly, 2005. 2005

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 Axe 2nd Floor Stacks  794.8 C193g 2005    ---  Available
31
E-Book/E-Doc
 

Gaming the system : designing with Gamestar mechanic



Cambridge, Massachusetts ; London, England : The MIT Press, 2014. 2014

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 Axe ProQuest E-Book  Electronic Book    ---  Available
32
E-Book/E-Doc
 

Godot Engine game development projects : build five cross-platform 2D and 3D games with Godot 3.0


Bradfield, Chris, author.
Birmingham ; Mumbai : Packt, 2018. 2018

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 Axe ProQuest E-Book  Electronic Book    ---  Available
33
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 Axe ProQuest E-Book  Electronic Book    ---  Available
34
Print Material
 

Hands-on AI with Java : smart gaming, robotics and more


Wise, Edwin.
New York ; London : McGraw-Hill, c2004. 2004

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 Axe 3rd Floor Stacks  005.2762 J328wi 2004    ---  Available
35
E-Book/E-Doc
 

Hands-on artificial intelligence with unreal engine : everything you want to know about game AI usin


Sapio, Francesco, author.
Birmingham ; Mumbai : Packt Publishing Ltd, 2019. 2019

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36
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 Axe ProQuest E-Book  Electronic Book    ---  Available
37
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How to cheat in Blender 2.7x


Thorn, Alan, author.
Boca Raton, Florida ; London ; New York : CRC Press, 2017. 2017

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 Axe ProQuest E-Book  Electronic Book    ---  Available
38
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HTML5 game development with GameMaker experience a captivating journey that will take you from creat


Lee Elliott, Jason.
Birmingham, U.K. : Packt Publishing, c2013. 2013

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 Axe ProQuest E-Book  Electronic Book    ---  Available
39
E-Book/E-Doc
 

HTML5 games : creating fun with HTML5, CSS3 and WEBGL


Seidelin, Jacob.
Chichester, West Sussex, United Kingdom : Wiley, 2014. 2014

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 Axe ProQuest E-Book  Electronic Book    ---  Available
40
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HTML5 games creating fun with HTML5, CSS3, and WebGL


Seidelin, Jacob.
Hoboken, N.J. : Wiley, 2012. 2012

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 Axe ProQuest E-Book  Electronic Book    ---  Available
41
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iPhone game blueprints


Uduslivii, Igor.
Birmingham : Packt Publishing, 2013. 2013

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 Axe ProQuest E-Book  Electronic Book    ---  Available
42
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 Axe ProQuest E-Book  Electronic Book    ---  Available
43
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jMonkeyEngine 3.0 cookbook : over 80 practical recipes to expand and enrich your jMonkeyEngine skill


Eden, Rickard, author.
Birmingham, England : [Packt] Publishing, 2014. 2014

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 Axe ProQuest E-Book  Electronic Book    ---  Available
44
E-Book/E-Doc
 

Learn HTML5 by creating fun games


Silveira, Rodrigo.
Birmingham : Packt Pub., 2013. 2013

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 Axe ProQuest E-Book  Electronic Book    ---  Available
45
Print Material
 

Learn to program with Scratch : a visual introduction to programming with games, art, science, and m


Marji, Majed, author.
San Francisco : No Starch Press, [2014] 2014

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Location Call No. OPAC Message Status
 Pittsburg 1st Fl Young Adult Non-Fiction  YA 794.8 Mar    ---  Available
46
E-Book/E-Doc
 

Learn to program with Scratch : a visual introduction to programming with games, art, science, and m


Marji, Majed, author.
San Francisco, California : No Starch Press, 2014. 2014

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 Axe ProQuest E-Book  Electronic Book    ---  Available
47
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Learn Unity ML-Agents : fundamentals of Unity machine learning : incorporate new powerful ML algorit


Lanham, Micheal, author.
Birmingham ; Mumbai : Packt, 2018. 2018

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 Axe ProQuest E-Book  Electronic Book    ---  Available
48
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 Axe ProQuest E-Book  Electronic Book    ---  Available
49
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Learning Windows 8 game development


Quandt, Michael.
Birmingham : Packt Publishing, 2013. 2013

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 Axe ProQuest E-Book  Electronic Book    ---  Available
50
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Level design : concept, theory, and practice


Kremers, Rudolf, 1970- author.
Wellesley, MA : A.K. Peters, [2009] 2009

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 Axe ProQuest E-Book  Electronic Book    ---  Available
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