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Subjects (1-31 of 31)
Design Video Games
1
Print Material
 

The advanced Roblox coding book : an unofficial guide : learn how to script games, code objects and


Haskins, Heath, author.
New York : Adams Media, 2022. 2022

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Location Call No. OPAC Message Status
 Pittsburg 1st Fl Juvenile Series  J 794.8 Has    ---  Available
2
E-Book/E-Doc
 

Alternate reality games and the cusp of digital gameplay



New York, New York : Bloomsbury Academic, 2017. 2017

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Location Call No. OPAC Message Status
 Axe ProQuest E-Book  Electronic Book    ---  Available
3
Print Material
 

Approaches to videogame discourse : lexis, interaction, textuality



New York, NY : Bloomsbury Academic, Bloomsbury Publishing Inc, 2019. 2019

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Location Call No. OPAC Message Status
 Axe 2nd Floor Stacks  794.8 Ap65 2019    ---  Available
4
Print Material
 

Basics of game design


Moore, Michael E.
Boca Raton : A K Peters/CRC Press, c2011. 2011

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Location Call No. OPAC Message Status
 Axe 2nd Floor Stacks  794.81536 M785b 2011    ---  Available
5
E-Book/E-Doc
 

BioShock and philosophy : irrational game, rational book



Chichester, England : Wiley Blackwell, 2015. 2015

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Location Call No. OPAC Message Status
 Axe ProQuest E-Book  Electronic Book    ---  Available
6
E-Book/E-Doc
 

Cinematic game secrets for creative directors and producers : inspired techniques from industry lege


Newman, Rich, author.
New York, [New York] ; London, [England] : Focal Press, 2013. 2013

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Location Call No. OPAC Message Status
 Axe ProQuest E-Book  Electronic Book    ---  Available
7
E-Book/E-Doc
 

Cocos2D game development essentials : bring your mobile game ideas to life with Cocos2D


Trengrove, Ben, author.
Birmingham, England : Packt Publishing, 2015. 2015

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Location Call No. OPAC Message Status
 Axe ProQuest E-Book  Electronic Book    ---  Available
8
E-Book/E-Doc
 

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Location Call No. OPAC Message Status
 Axe ProQuest E-Book  Electronic Book    ---  Available
9
E-Book/E-Doc
 

Computerspiele fur Gamer mit sehschwache : konzept fur standardisierte Implementierung


Babarinow, Maxim, author.
Hamburg, [Germany] : Diplomica Verlag GmbH, 2015. 2015

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Location Call No. OPAC Message Status
 Axe ProQuest E-Book  Electronic Book    ---  Available
10
E-Book/E-Doc
 

Construct 2 game development by example


Bura, John, author.
Birmingham, England : Packt Publishing, 2014. 2014

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Location Call No. OPAC Message Status
 Axe ProQuest E-Book  Electronic Book    ---  Available
11
Print Material
 

Game art for teens


Pardew, Les.
Boston, MA : Thomson Course Technology/Premier Press, c2004. 2004

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Location Call No. OPAC Message Status
 Axe 2nd Floor Stacks  794.8166 P214g 2004    ---  Available
 Axe Compact Discs 1st Floor  794.8166 P214g 2004    ---  Available
12
E-Book/E-Doc
 

The game artist's guide to Maya


McKinley, Michael (Michael T.)
San Francisco : SYBEX, c2005. 2005

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Location Call No. OPAC Message Status
 Axe ProQuest E-Book  Electronic Book    ---  Available
13
E-Book/E-Doc
 

Game design essentials


Mitchell, Briar Lee.
Indianapolis, Ind. : John Wiley & Sons, 2012. 2012

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Location Call No. OPAC Message Status
 Axe ProQuest E-Book  Electronic Book    ---  Available
14
E-Book/E-Doc
 

Game production studies



Amsterdam : Amsterdam University Press, [2021] 2021

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Location Call No. OPAC Message Status
 Axe JSTOR Open Ebooks  Electronic Book    ---  Available
15
E-Book/E-Doc
 

Games, learning, and society learning and meaning in the digital age



New York : Cambridge University Press, 2012. 2012

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Location Call No. OPAC Message Status
 Axe ProQuest E-Book  Electronic Book    ---  Available
16
E-Book/E-Doc
 

Gamestar mechanic for dummies


Cordeiro, Jacob, author.
Hoboken, New Jersey : John Wiley & Sons, 2014. 2014

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Location Call No. OPAC Message Status
 Axe ProQuest E-Book  Electronic Book    ---  Available
17
E-Book/E-Doc
 

Handbook on interactive storytelling


Smed, Jouni, author.
Hoboken, NJ : Wiley, 2021. 2021

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Location Call No. OPAC Message Status
 Axe ProQuest E-Book  Electronic Book    ---  Available
18
Print Material
 

How to create fantasy art for video games


Stoneham, Bill, 1947-
Hauppauge, N.Y. : Barron's, 2010. 2010

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Location Call No. OPAC Message Status
 Pittsburg 2nd Fl Non-Fiction  778.596 Sto    ---  Available
19
E-Book/E-Doc
 

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Location Call No. OPAC Message Status
 Axe Elsevier ScienceDirect Ebook  Electronic Book    ---  Available
20
E-Book/E-Doc
 

Learning Construct 2 : design and create your own engaging, extensible, and addictive game using Con


Subagio, Aryadi, author.
Birmingham, England : Packt Publishing, 2014. 2014

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Location Call No. OPAC Message Status
 Axe ProQuest E-Book  Electronic Book    ---  Available
21
E-Book/E-Doc
 

Level up! : the guide to great video game design


Rogers, Scott, author.
Chichester, England : Wiley, 2014. 2014

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Location Call No. OPAC Message Status
 Axe ProQuest E-Book  Electronic Book    ---  Available
22
E-Book/E-Doc
 

Making democracy fun : how game design can empower citizens and transform politics


Lerner, Josh, 1978-
Cambridge, Massachusetts : MIT Press, [2014] 2014

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Location Call No. OPAC Message Status
 Axe ProQuest E-Book  Electronic Book    ---  Available
23
E-Book/E-Doc
 

Metagaming : playing, competing, spectating, cheating, trading, making, and breaking videogames


Boluk, Stephanie, 1979- author.
Minneapolis : University of Minnesota Press, [2017] 2017

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Location Call No. OPAC Message Status
 Axe JSTOR Open Ebooks  Electronic Book    ---  Available
24
Print Material
 

Nintendo Wii Flash game creator's guide : design, develop, and share your games online


Perkins, Todd.
New York : McGraw-Hill, c2008. 2008

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Location Call No. OPAC Message Status
 Axe 2nd Floor Stacks  794.8 P415n 2008    ---  Available
25
E-Book/E-Doc
 

Players unleashed! : modding The Sims and the culture of gaming


Sihvonen, Tanja.
Amsterdam : Amsterdam University Press, ©2011. 2011

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Location Call No. OPAC Message Status
 Axe JSTOR Open Ebooks  Electronic Book    ---  Available
26
E-Book/E-Doc
 

Producing games from business budgets to creativity and design


Cohen, D. S.
Burlington, MA ; Oxford : Focal Press, 2009. 2009

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Location Call No. OPAC Message Status
 Axe ProQuest E-Book  Electronic Book    ---  Available
27
E-Book/E-Doc
 

Thinking about video games : interviews with the experts


Heineman, David S., author.
Bloomington : Indiana University Press, [2015] 2015

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Location Call No. OPAC Message Status
 Axe ProQuest E-Book  Electronic Book    ---  Available
28
E-Book/E-Doc
 

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Location Call No. OPAC Message Status
 Axe ProQuest E-Book  Electronic Book    ---  Available
29
E-Book/E-Doc
 

Unity game development essentials


Goldstone, Will.
Birmingham, U.K. : Packt Pub., 2009. 2009

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Location Call No. OPAC Message Status
 Axe ProQuest E-Book  Electronic Book    ---  Available
30
E-Book/E-Doc
 

Video game art reader.



Amherst, Massachusetts : Amherst College Press, [2017] 2017

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Location Call No. OPAC Message Status
 Axe JSTOR Open Ebooks  Electronic Book    ---  Available
31
E-Book/E-Doc
 

Video game art reader.



Amherst, Massachusetts : Amherst College Press, [2022] 2022

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Copies

Location Call No. OPAC Message Status
 Axe JSTOR Open Ebooks  Electronic Book    ---  Available
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