Includes bibliographical references (page 297) and index.
Your first game : devilishly easy -- Action games -- More actions : a galaxy of possibilities -- Target the player: it's fun being squished -- Game design : interactive challenges -- Inheriting events : mother of pearl -- Maze games : more cute things in peril -- Game design : levels and features -- Cooperative games : flying planes -- Competitive games : playing fair with tanks -- Game design : balance in multiplayer games -- GML : become a programmer -- Clever computers : playing tic-tac-toe -- Intelligent behavior : animating the dead.
"Game Maker allows you to begin creating games almost immediately, using a simple drag-and-drop system that makes learning to program much easier than traditional programming languages. This book brings together the expertise of Game Maker's creator with a professional game developer to present a complete guide to designing and programming games that are fun to play."--Jacket.