While his great-grandmother seeks her deceased husband, ten-year-old Malcolm and his best friend Dandy have no trouble finding a ghost on which to test Malcolm's latest gadget--a ghost zapper.
Contents
Wait ... Wait ... Wait ... -- Blackmail -- Superweapon -- Dogsitting -- 9-1-1! -- I'm gonna get you! -- Breaking in -- Come out, come out, wherever you are -- Ghost hunt -- Got you! -- Spooky.