Kids Library Home

Welcome to the Kids' Library!

Search for books, movies, music, magazines, and more.

     
Available items only
E-Book/E-Doc
Author Jones, Phil (Phil Ian), author.

Title Virtual reality methods : a guide for researchers in the social sciences and humanities / Phil Jones and Tess Osborne ; with Calla Sullivan-Drage, Natasha Keen and Eleanor Gadbsy.

Publication Info. Bristol, UK : Policy Press, 2022.
©2022

Copies

Location Call No. OPAC Message Status
 Axe JSTOR Open Ebooks  Electronic Book    ---  Available
Description 1 online resource
text txt rdacontent
computer c rdamedia
online resource cr rdacarrier
Series Policy Press shorts research
Policy Press shorts. Research.
Note Online resource; title from digital title page (viewed on June 15, 2022).
Access Open Access EbpS
Contents Front Matter -- Contents -- List of figures -- List of abbreviations -- About the authors -- Acknowledgements -- What is VR and why use it in research? -- Working with existing VR material: content analysis -- Working with existing VR material: activities with participants -- Working with social VR -- Creating 360° imagery -- Creating original VR content -- Conclusion: next steps in VR research -- Notes -- Index
Summary EPUB and EPDF available Open Access under CC-BY-NC-ND licence. Since the mid-2010s, virtual reality (VR) technology has advanced rapidly. This book explores the many opportunities that VR can offer for humanities and social sciences researchers. The book provides a user-friendly, non-technical methods guide to using ready-made VR content and 360° video as well as creating custom materials. It examines the advantages and disadvantages of different approaches to using VR, providing helpful, real-world examples of how researchers have used the technology. The insights drawn from this analysis will inspire scholars to explore the possibilities of using VR in their own research projects.
Subject Social sciences -- Research -- Methodology.
Social sciences -- Research -- Computer simulation.
Humanities -- Research -- Methodology.
Humanities -- Research -- Computer simulation.
Virtual reality.
Sciences sociales -- Recherche -- Méthodologie.
Sciences sociales -- Recherche -- Simulation par ordinateur.
Réalité virtuelle.
virtual reality.
SOCIAL SCIENCE / Methodology.
Humanities -- Research -- Methodology
Social sciences -- Research -- Methodology
Virtual reality
Indexed Term Creative research methods; Digital methods; Immersive environments; New technology; Research methods; Social research methods; Virtual reality
Added Author Osborne, Tess, author.
Sullivan-Drage, Calla, author.
Keen, Natasha, author.
Gadbsy, Eleanor, author.
Other Form: Print version: 1447360753 9781447360759 (OCoLC)1261049218
ISBN 9781447360773 (electronic bk.)
144736077X (electronic bk.)
1447360753
9781447360759
9781447360766 (ePub ebook)
1447360761
Standard No. AU@ 000072182590
UKMGB 020553055

 
    
Available items only