Description |
223 p. : ill. (some col.) ; 26 cm. |
Bibliography |
Includes bibliographical references. |
Contents |
What is user-centered design (UCD) and why do we need it? -- Collaborating with your team and your client -- Goals, users, and success criteria -- Getting to know your users -- Know your competitors -- Content is king -- Guide, motivate, and engage the user -- Building sitemaps and wireframes -- Branding the experience -- What can you learn from usability testing? -- If you build it, they won't always come -- marketing the experience -- Watch, learn, and adapt -- how can you apply UCD after a design has been -- Completed -- Looking into the future -- what's next for user experience? |
Subject |
User interfaces (Computer systems)
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Interactive multimedia.
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System design.
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Industrial design.
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Graphic arts.
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Added Author |
Nunes, Jason.
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ISBN |
9781592537808 |
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1592537804 |
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