Description |
223 p. : ill. (some col.) |
Bibliography |
Includes bibliographical references. |
Contents |
What is user-centered design (UCD) and why do we need it? -- Collaborating with your team and your client -- Goals, users, and success criteria -- Getting to know your users -- Know your competitors -- Content is king -- Guide, motivate, and engage the user -- Building sitemaps and wireframes -- Branding the experience -- What can you learn from usability testing? -- If you build it, they won't always come - marketing the experience -- Watch, learn, and adapt - how can you apply UCD after a design has been -- Completed -- Looking into the future - what's next for user experience?. |
Reproduction |
Electronic reproduction. Ann Arbor, MI : ProQuest, 2015. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries. |
Subject |
User interfaces (Computer systems)
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Interactive multimedia.
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System design.
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Industrial design.
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Graphic arts.
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Genre/Form |
Electronic books.
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Added Author |
Nunes, Jason.
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ProQuest (Firm)
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ISBN |
9781592537808 (pbk.) |
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9781610586375 (electronic bk.) |
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