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Author Mendoza, Adrian.

Title Mobile user experience : patterns to make sense of it all / Adrian Mendoza.

Publication Info. Amsterdam [Netherlands] : Morgan Kaufmann, an imprint of Elsevier, [2014]

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Location Call No. OPAC Message Status
 Axe Elsevier ScienceDirect Ebook  Electronic Book    ---  Available
Description 1 online resource
text txt rdacontent
computer c rdamedia
online resource cr rdacarrier
Contents Why mobile UX, why now? -- Your desktop experience is not your mobile experience -- Understanding the device -- How mobile wireframing works -- Mobile UX patterns -- How to prototype in mobile -- Mobile app or mobile web: the big debate -- The future of mobile UX is in using performance metrics -- Appendix A. List of devices from chapter 1 -- Appendix B. List of my devices from chapter 4 -- Appendix C. Sample Mobile Sheets from Chapters 5 and 7 -- Appendix D. Mobile performance results from chapter 9.
Summary This is your must-have resource to the theoretical and practical concepts of mobile UX. You'll learn about the concepts and how to apply them in real-world scenarios. Throughout the book, the author provides you with 10 of the most commonly used archetypes in the UX arena to help illustrate what mobile UX is and how you can master it as quickly as possible. First, you'll start off learning how to communicate mobile UX flows visually. From there, you'll learn about applying and using 10 unique user experience patterns or archetypes for mobile. Finally, you'll understand how to prototype and use these patterns to create websites and apps. Whether you're a UX professional looking to master mobility or a designer looking to incorporate the best UX practices into your website, after reading this book, you'll be better equipped to maneuver this emerging specialty. Addresses the gap between theoretical concepts and the practical application of mobile user experience designIllustrates concepts and examples through an abundance of diagrams, flows, and patternsExplains the differences in touch gestures, user interface elements, and usage patterns across the most common mobile platformsIncludes real-world examples and case studies for this rapidly growing field.
Note Print version record.
Bibliography Includes bibliographical references and index.
Subject Mobile computing.
User interfaces (Computer systems) -- Design.
Application software -- Development.
Informatique mobile.
Logiciels d'application -- Développement.
COMPUTERS -- Computer Literacy.
COMPUTERS -- Computer Science.
COMPUTERS -- Data Processing.
COMPUTERS -- Hardware -- General.
COMPUTERS -- Information Technology.
COMPUTERS -- Machine Theory.
COMPUTERS -- Reference.
Application software -- Development
Mobile computing
User interfaces (Computer systems) -- Design
Other Form: Print version: Mendoza, Adrian. Mobile user experience 9780124095144 (DLC) 2013020414 (OCoLC)849509753
ISBN 9780124114906 (electronic bk.)
0124114903 (electronic bk.)
9780124095144
0124095143
Standard No. AU@ 000054834238
AU@ 000059642872
CHNEW 000640768
CHVBK 311652980
DEBBG BV042314347
DEBBG BV044063127
DEBSZ 405350597
DEBSZ 431497230
DEBSZ 481275533
NLGGC 369326350
NZ1 15295468
NZ1 16037686
DKDLA 820120-katalog:999938021905765

 
    
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