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Subjects (1-21 of 21)
Video Games Psychological Aspects
1
E-Books/E-Docs
 

The art of failure an essay on the pain of playing video games


Juul, Jesper, 1970-
Cambridge, Mass. : MIT Press, c2013. 2013

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Location Call No. OPAC Message Status
 Axe ProQuest E-Book  Electronic Book    ---  Available
2
E-Books/E-Docs
 

A casual revolution reinventing video games and their players


Juul, Jesper, 1970-
Cambridge, MA : MIT Press, 2009. 2009

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 Axe ProQuest E-Book  Electronic Book    ---  Available
3
Print Material
 

Crash override : how Gamergate (nearly) destroyed my life, and how we can win the fight against onli


Quinn, Zoe╠ł, 1987- author.
New York : PublicAffairs, [2017] 2017

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Location Call No. OPAC Message Status
 Parsons Non-Fiction  794.8 Q7    ---  Available
4
E-Books/E-Docs
 

Digital games a context for cognitive development



San Francisco : Jossey-Bass, 2013. 2013

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 Axe ProQuest E-Book  Electronic Book    ---  Available
5
Print Material
 

Game addiction : the experience and the effects


Clark, Neils.
Jefferson, N.C. : McFarland & Co., c2009. 2009

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 Axe 2nd Floor Stacks  616.8584 C548g 2009    ---  Available
6
Video/Film/DVD
 

Game over : gender, race & violence in video games



[San Francisco, California, USA] : Kanopy Streaming, 2014. 2014

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 Axe Kanopy Streaming Video  Streaming Video    ---  Available
7
E-Books/E-Docs
 

Game time : understanding temporality in video games


Hanson, Christopher (Christopher C. P.), author.
Bloomington, Indiana : Indiana University Press, [2018] 2018

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Location Call No. OPAC Message Status
 Axe ProQuest E-Book  Electronic Book    ---  Available
8
E-Books/E-Docs
 

Games, learning, and society learning and meaning in the digital age



New York : Cambridge University Press, 2012. 2012

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Location Call No. OPAC Message Status
 Axe ProQuest E-Book  Electronic Book    ---  Available
9
E-Books/E-Docs
 

Copies

Location Call No. OPAC Message Status
 Axe ProQuest E-Book  Electronic Book    ---  Available
10
Print Material
 

Glued to games : how video games draw us in and hold us spellbound


Rigby, Scott.
Santa Barbara, Calif. : ABC-CLIO, c2011. 2011

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 Axe 2nd Floor Stacks  794.8 R448g 2011    ---  Available
11
E-Books/E-Docs
 

The impact of interactive violence on children : hearing before the Committee on Commerce, Science,


United States. Congress. Senate. Committee on Commerce, Science, and Transportation.
Washington : U.S. G.P.O. : For sale by the Supt. of Docs., U.S. G.P.O. [Congressional Sales Office], 2003. 2003

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Location Call No. OPAC Message Status
 Axe Federal Documents Online  Y 4.C 73/7:S.HRG.106-1096    ---  Available
12
E-Books/E-Docs
 

In-game from immersion to incorporation


Calleja, Gordon.
Cambridge, MA : MIT Press, c2011. 2011

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Location Call No. OPAC Message Status
 Axe ProQuest E-Book  Electronic Book    ---  Available
13
Video/Film/DVD
 

Joystick warriors : video games, violence & the culture of militarism



[San Francisco, California, USA] : Kanopy Streaming, 2015. 2015

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 Axe Kanopy Streaming Video  Streaming Video    ---  Available
14
E-Books/E-Docs
 

Keys to play : music as a ludic medium from Apollo to Nintendo


Moseley, Roger, 1974- author.
Oakland, California : University of California Press, [2016] 2016

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 Axe JSTOR Open Ebooks  Electronic Book    ---  Available
15
E-Books/E-Docs
 

Narrative Tactics for Mobile and Social Games : Pocket-Sized Storytelling


Finley, Toiya Kristen, author.
[Place of publication not identified] : CRC Press, 2019. 2019

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 Axe IT Pro E-Book  Electronic Book    ---  Available
16
E-Books/E-Docs
 

Persuasive gaming in context



Amsterdam : Amsterdam University Press, [2021] 2021

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 Axe JSTOR Open Ebooks  Electronic Book    ---  Available
17
E-Books/E-Docs
 

Playful identities : the ludification of digital media cultures



Amsterdam, [Netherlands] : Amsterdam University Press, 2015. 2015

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 Axe ProQuest E-Book  Electronic Book    ---  Available
18
E-Books/E-Docs
 

Playful identities : the ludification of digital media cultures



Amsterdam : Amsterdam University Press, [2015] 2015

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 Axe JSTOR Open Ebooks  Electronic Book    ---  Available
19
E-Books/E-Docs
 

This gaming life : travels in three cities


Rossignol, Jim, 1978-
Ann Arbor : University of Michigan Press, 2008. 2008

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Location Call No. OPAC Message Status
 Axe JSTOR Open Ebooks  Electronic Book    ---  Available
20
E-Books/E-Docs
 

Videogames and education


Brown, Harry J. (Harry John), 1972-
Armonk, N.Y. : M.E. Sharpe, c2008. 2008

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 Axe ProQuest E-Book  Electronic Book    ---  Available
21
Print Material
 

What video games have to teach us about learning and literacy


Gee, James Paul.
New York : Palgrave Macmillan, 2004. 2004

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 FSCC Non-Fiction  794.8 GEE 2003    ---  Available
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