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Author Winquist, Gloria, author.

Title Coding iPhone apps for kids : a playful introduction to swift / Gloria Winquist and Matt McCarthy.

Publication Info. San Francisco : No Starch Press, Inc., [2017]
2017

Copies

Location Call No. OPAC Message Status
 Axe Books 24x7 IT E-Book  Electronic Book    ---  Available
Description 1 online resource
text txt rdacontent
computer n rdamedia
online resource nc rdacarrier
data file rda
Audience Age 10 plus.
Summary "Teaches the fundamentals of programming iOS apps and games with Swift and Xcode, the official iOS development environment"-- Provided by publisher.
Note Print version record and CIP data provided by publisher; resource not viewed.
Bibliography Includes bibliographical references and index.
Contents Intro; Brief Contents; Contents in Detail; Acknowledgments; Introduction; Who Should Read This Book?; What's in This Book?; The Companion Website; Have Fun!; Chapter 1: Hello, World!; Installing Xcode, Your Code Editor; Your First App!; Introducing the Storyboard; Adding User Interface Elements with the Object Library; Saving Your Work; Running the App on a Real Device; What You Learned; Chapter 2: Learning to Code in a Playground; Constants and Variables; When to Use Constants vs. Variables; Naming Constants and Variables; Data Types; Declaring Data Types; Common Data Types; Type Inference.
Transforming Data Types with CastingOperators; Order of Operations; Ordering Operations with Parentheses; Compound Assignment Operators; What You Learned; Chapter 3: Making Choices; Boolean Expressions; Is Equal and Is Not Equal; Greater Than and Less Than; Compound Boolean Expressions; Conditional Statements; if Statements; switch Statements; What You Learned; Chapter 4: Writing Code That Loops; Open the Debug Area; Looping Through Ranges and Collections with for-in; Say Hello!; Say Good Morning!; Testing Conditions with while Loops; Guess My Number; Shrink Away; Which Loop to Use?
Nesting and ScopeNesting Blocks of Code; Constant and Variable Scope; What You Learned; Chapter 5: Keeping Your Programs Safe with Optionals; What Is an Optional?; Creating Optionals; Unwrapping Optionals; A Special Kind of Operator:??; What You Learned; Chapter 6: Storing Collections in Dictionaries and Arrays; Keeping Things in Order with Arrays; Using Mutable and Immutable Arrays; Using Type Inference; Accessing Items in an Array; Watching the Range; Adding Items to an Array; Combining Arrays; Removing Items from an Array; Replacing Items in an Array; Using Array Properties.
Looping Over an ArrayDictionaries Are Key!; Initializing a Dictionary; Accessing Values in a Dictionary; Adding Items to a Dictionary; Removing Items from a Dictionary; Replacing Items in a Dictionary; Using Dictionary Properties; Looping Over a Dictionary; What You Learned; Chapter 7: Functions Are a Party, and You're Invited; In with the Input, Out with the Output; Writing a Custom Function; Functions Do Even More with Input Parameters; Making Party Invitations; Inviting All Your Friends at Once; Messaging Your Guests; Argument Labels; Adding a Custom Argument Label.
Removing an Argument LabelReturn Values; Which Is the Bigger Box?; Conditional Returns; What You Learned; Chapter 8: Custom Classes and Structs; Making a Class; Writing a Class Definition; Storing Information in Properties; Creating an Instance of a Class; Accessing the Properties of a Class; Customizing Each Cake with Initializers; Adding a Birthday Greeting Method; Writing a Helper Method; A Special Property Called self; Class Inheritance; Creating a Superclass; Creating a Subclass; Detecting the Data Type by Typecasting; Refining the Data Type by Downcasting.
Subject Swift (Computer program language) -- Juvenile literature.
iPhone (Smartphone) -- Programming -- Juvenile literature.
Application software -- Development -- Juvenile literature.
JUVENILE NONFICTION -- Computers -- Programming.
JUVENILE NONFICTION -- Computers -- Hardware.
Application software -- Development. (OCoLC)fst00811707
Swift (Computer program language) (OCoLC)fst01922222
Genre/Form Electronic books.
Juvenile works. (OCoLC)fst01411637
Added Author McCarthy, Matt (Software engineer), author.
Other Form: Print version: Winquist, Gloria. Coding iPhone apps for kids. San Francisco : No Starch Press, Inc., [2017] 9781593277567 (DLC) 2017002199
ISBN 9781593278373 (electronic bk.)
1593278373 (electronic bk.)
9781593278380
1593278381
9781593277567 (pbk.)
1593277563
Standard No. CHNEW 001002231
GBVCP 1004861249
AU@ 000059798111

 
    
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