Kids Library Home

Welcome to the Kids' Library!

Search for books, movies, music, magazines, and more.

     
Available items only
E-Book/E-Doc
Author Nardi, Bonnie A., author.

Title My life as a night elf priest : an anthropological account of World of warcraft / Bonnie A. Nardi.

Publication Info. Ann Arbor : University of Michigan Press : University of Michigan Library, [2010]

Copies

Location Call No. OPAC Message Status
 Axe JSTOR Open Ebooks  Electronic Book    ---  Available
Description 1 online resource
text txt rdacontent
computer c rdamedia
online resource cr rdacarrier
text file
Series Technologies of the imagination
Technologies of the imagination.
Bibliography Includes bibliographical references and index.
Contents What is World of warcraft and who plays it? -- An ethnographic invetigation of World of warcraft -- Play as aesthetic experience -- A new medium -- Work, play, and the magic circle -- Addiction -- Theorycraft and mods -- Gender -- Culture : WoW in China-and North America.
Note Print version record and CIP data provided by publisher.
Language English.
Summary "World of Warcraft rapidly became one of the most popular online world games on the planet, amassing 11.5 million subscribers -- officially making it an online community of gamers that had more inhabitants than the state of Ohio and was almost twice as populous as Scotland. It's a massively multiplayer online game, or MMO in gamer jargon, where each person controls a single character inside a virtual world, interacting with other people's characters and computer-controlled monsters, quest-givers, and merchants. In My Life as a Night Elf Priest, Bonnie Nardi, a well-known ethnographer who has published extensively on how theories of what we do intersect with how we adopt and use technology, compiles more than three years of participatory research in Warcraft play and culture in the United States and China into this field study of player behavior and activity. She introduces us to her research strategy and the history, structure, and culture of Warcraft; argues for applying activity theory and theories of aesthetic experience to the study of gaming and play; and educates us on issues of gender, culture, and addiction as part of the play experience. Nardi paints a compelling portrait of what drives online gamers both in this country and in China, where she spent a month studying players in Internet cafes. Bonnie Nardi has given us a fresh look not only at World of Warcraft but at the field of game studies as a whole. One of the first in-depth studies of a game that has become an icon of digital culture, My Life as a Night Elf Priest will capture the interest of both the gamer and the ethnographer."--Print version back cover
Subject World of Warcraft (Game)
Video games -- Social aspects.
Korea (South) -- Social aspects.
Virtual reality -- Social aspects.
Visual anthropology.
World of Warcraft (Jeu)
Corée du Sud -- Aspect social.
Réalité virtuelle -- Aspect social.
Anthropologie visuelle.
Role-playing, war games & fantasy sports.
Social & cultural anthropology, ethnography.
Virtual worlds.
GAMES -- Fantasy Sports.
GAMES -- Role Playing & Fantasy.
SOCIAL SCIENCE -- General.
Computer games -- Social aspects
Social aspects
Virtual reality -- Social aspects
Visual anthropology
World of Warcraft (Game)
Korea (South)
Genre/Form Electronic books.
Other Form: Print version: My life as a night elf priest. Ann Arbor : University of Michigan Press, ©2010 9780472070985 (DLC) 2010007914
ISBN 9780472026715 (ebook)
0472026712 (ebook)
1282639137
9781282639133
9786612639135
661263913X
9780472900435 (electronic bk.)
0472900439 (electronic bk.)
9780472050987 (pbk. ; alk. paper)
0472050982 (pbk. ; alk. paper)
9780472070985 (cloth ; alk. paper)
0472070983 (cloth ; alk. paper)
Standard No. 99950023842
10.3998/toi.8008655.0001.001
AU@ 000051334163
AU@ 000066533013
DEBBG BV043166812
DEBBG BV044115186
DEBSZ 421708115
DEBSZ 449820610
NZ1 13832009

 
    
Available items only