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Author Simons, Jan.

Title Playing the waves : Lars Von Trier's game cinema / Jan Simons.

Imprint Amsterdam : Amsterdam University Press, 2007.

Copies

Location Call No. OPAC Message Status
 Axe JSTOR Open Ebooks  Electronic Book    ---  Available
Description 1 online resource (251 pages).
text txt rdacontent
computer c rdamedia
online resource cr rdacarrier
Series Film culture in transition
Film culture in transition.
Bibliography Includes bibliographical references (pages 223-236)-and indexes.
Note Print version record.
Access Use copy Restrictions unspecified star MiAaHDL
Reproduction Electronic reproduction. [Place of publication not identified] : HathiTrust Digital Library, 2010. MiAaHDL
System Details Master and use copy. Digital master created according to Benchmark for Faithful Digital Reproductions of Monographs and Serials, Version 1. Digital Library Federation, December 2002. http://purl.oclc.org/DLF/benchrepro0212 MiAaHDL
Processing Action digitized 2010 HathiTrust Digital Library committed to preserve pda MiAaHDL
Summary Playing the waves offers a unique approach to the work Dannish filmmaker Lars von Trier.
Contents Machine generated contents note: 1. Manifesto and modernism -- manifesto as a postmodern parody -- manifesto taken seriously -- manifesto and modernism -- From 'essence' to game -- manifesto : reiteration and difference -- 2. name of this game is Dogma 95 -- Filmmaking as a game -- Film and formalism : the parametric film -- Aesthetics and dramaturgy -- Filming : story as reconstruction and as representation -- Enter the matrix : game, simulation, rules and art -- Complex art : Psykomobile #1 : the World Clock -- 'There is something digital in the state of Denmark' -- 3. Filming the game -- rules of the game -- game of filming, and films about games -- Idioterne (1) -- Idioterne (2) -- 4. Virtual explorations : journeys to the end of the night -- Rules and manifestos -- Virtual explorations : the Europa trilogy -- Virtual worlds -- Virtual film -- 5. leader of the game -- Many films, one game -- 'von Trier' gameworlds -- Nuances and subtleties -- 6. Between cinema and computer -- Filming the virtual -- Spirituality and virtuality -- Registrations of simulations -- Virtuality -- Virtual realism -- viewer as lurker -- 'von Trier system' revisited -- 7. Between Hollywood and Copenhagen -- Dogma, film and gaming -- Enter the Matrix : virtual Hollywood -- Matrix unloaded : virtual realism -- Dogma 95 : Nouvelle Vague II? -- Between new Hollywood and old Europe -- Today's Hollywood, today's Europe -- 8. name of the game : punish or perish -- Cinematic games : games or movies? -- Game theory and games studies -- Narrative and game theory -- Punish or perish; exploit or be exploited -- Stories and games reconsidered : probabilities and tragic endings.
Language English.
Subject Trier, Lars von, 1956- -- Criticism and interpretation.
Dogme 95 (Group) -- History.
Trier, Lars von, 1956- (OCoLC)fst00389820
Dogme 95 (Group) (OCoLC)fst00764882
Dogma95
Trier, Lars von.
Trier, Lars von.
Game theory.
Games in art.
PERFORMING ARTS -- Film & Video -- Direction & Production.
PERFORMING ARTS -- Film & Video -- General.
Mathematics and science.
Science: general issues.
Game theory. (OCoLC)fst00937501
Games in art. (OCoLC)fst00937571
Filmkunst.
Dogma 95.
Film.
Genre/Form Criticism, interpretation, etc. (OCoLC)fst01411635
History. (OCoLC)fst01411628
Electronic books.
Other Form: Print version: Simons, Jan. Playing the waves. Amsterdam : Amsterdam University Press, 2007 9789053569917 905356991X (OCoLC)154690012
ISBN 9789048501861 (electronic bk.)
9048501865 (electronic bk.)
9789048501748 (electronic bk.)
9048501741 (electronic bk.)
9789053569795 (hardcover)
9789053569917 (paperback)
905356991X (pbk.)
9053569790 (hbk.)

 
    
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