Kids Library Home

Welcome to the Kids' Library!

Search for books, movies, music, magazines, and more.

Available items only
Author Trefry, Gregory.

Title Casual game design : designing play for the gamer in all of us / by Gregory Trefry.

Imprint Burlington, MA : Morgan Kaufmann ; Oxford : Elsevier Science [distributor], 2010.


Location Call No. OPAC Message Status
 Axe Books 24x7 IT E-Book  Electronic Book    ---  Available
Description 1 online resource (xviii, 245 pages) : illustrations
text txt rdacontent
computer c rdamedia
online resource cr rdacarrier
Series IT Pro.
Summary From Windows Solitaire to Bejeweled to Wii Tennis, casual games have radically changed the landscape of games. By simplifying gameplay and providing quick but intense blasts of engaging play, casual games have drawn in huge new audiences of players. To entertain and engage the casual player, game designers must learn to think about what makes casual games work, from game mechanics to narrative content. Through the close examination of a number of casual games, you will learn how to inject the necessary game design elements into your casual games and give your designs the complexity and strategy they need to hook gamers. You will learn: * Analyzing and dissecting the mechanics that make a game engaging * How to look for game design inspiration in everything from games to playful activities * Stripping down game ideas to the core element of fun and build from there * Combining established mechanics into entirely new games *Endorsed by the IGDA - The International Game Developer's Association.
Contents Table of Contents -- Introduction; What is Casual Gaming?; The Game Mechanic at Work; Play is the Thing; Matching; Sorting; Seeking; Managing; Hitting; Chaining; Constructing; Bouncing, Tossing, Rolling and Stacking; Socializing; Index.
Bibliography Includes bibliographical references.
Note Print version record.
Subject Computer games -- Design.
Computer games -- Programming.
Jeux d'ordinateur -- Conception.
Jeux d'ordinateur -- Programmation.
GAMES -- Video & Electronic.
Computer games -- Design. (OCoLC)fst00872112
Computer games -- Programming. (OCoLC)fst00872114
Genre/Form Electronic books.
Electronic book.
Other Form: Print version: Trefry, Gregory. Casual game design. Burlington, MA : Morgan Kaufmann ; Oxford : Elsevier Science [distributor], 2010 9780123749536 0123749530 (OCoLC)440113525
ISBN 9780123749536
9780080959238 (electronic bk.)
0080959237 (electronic bk.)
Standard No. AU@ 000045964059
AU@ 000048794846
AU@ 000053260469
AU@ 000058016876
DEBBG BV039827383
DEBSZ 370594169
DEBSZ 372707432
DEBSZ 430858353
NZ1 14698718
UKMGB 019094302

Available items only