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Author Condis, Megan, 1984- author.

Title Gaming masculinity : trolls, fake geeks, and the gendered battle for online culture / Megan Condis.

Publication Info. Iowa City : University of Iowa Press, [2018]

Copies

Location Call No. OPAC Message Status
 Axe 2nd Floor Stacks  794.8 C752g 2018    ---  Available
1 copy being processed for Axe Acquisitions Order.
Description x, 138 pages : illustrations ; 23 cm.
text txt rdacontent
unmediated n rdamedia
volume nc rdacarrier
Gender group: gdr Women lcdgt
Nationality/regional group: nat Americans lcdgt
Occupational/field of activity group: occ University and college faculty members lcdgt
Occupational/field of activity group: occ Video games designers lcdgt
Series Fandom & culture
Fandom & culture.
Bibliography Includes bibliographical references (pages 121-135) and index.
Contents The gamification of gender -- Bro's law : Army of Two and the perils of parody in gaming culture -- "Get raped, f****t" : trolling as a gendered metagame -- Far Cry 3 : the heart of darkness -- Sexy sidekicks, filthy casuals, and fake geek girls : meme-ifying gender in the gaming community -- Hacks and mods : remaking the classics -- No homosexuals in Star Wars? BioWare, gamer identity, and the politics of privilege in a convergence culture -- Will the circle be unbroken? BioShock Infinite and the evolution of hardcore gaming culture -- From #GamerGate to Donald Trump : toxic masculinity and the politics of the alt-right -- The dating game : gender performance and gamification in the real world.
Summary Gaming Masculinity explains how the term "gamer" has been constructed in the popular imagination by a core group of male online users in an attempt to shore up an embattled form of geeky masculinity. This latest form of toxicity comes at a moment of upheaval in gaming culture, as women, people of color, and LGBTQ individuals demand broader access and representation online. Paying close attention to the online practices of trolling and making memes, author Megan Condis demonstrates that, despite the supposedly disembodied nature of life online, performances of masculinity are still afforded privileged status in gamer culture. Even worse, she finds that these competing discourses are not just relegated to the gaming world but are creating rifts within the culture at large, as witnessed by the direct links between the GamerGate movement and the recent rise of the alt-right during the last presidential election. Condis asks what this moment can teach us about the performative, collaborative, and sometimes combative ways that American culture enacts race, gender, and sexuality.
Subject Video games -- Social aspects.
Masculinity in popular culture.
Masculinity in popular culture. (OCoLC)fst01011042
Video games -- Social aspects. (OCoLC)fst01166440
ISBN 9781609385651 (paperback alkaline paper)
1609385659 (paperback alkaline paper)
9781609385668 ebook

 
    
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