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Author Guerineau, David.

Title Learn GameSalad for iOS : game development for iPhone, iPad, and HTML5 / David Guerineau.

Imprint Berkeley, CA : Apress ; New York : Distributed to the Book trade worldwide by Springer, ©2012.

Copies

Location Call No. OPAC Message Status
 Axe Books 24x7 IT E-Book  Electronic Book    ---  Available
Description 1 online resource : illustrations (chiefly color)
text txt rdacontent
computer c rdamedia
online resource cr rdacarrier
text file PDF rda
Note Includes index.
Contents Part 1. Learning the GameSalad Fundamentals -- Preparing Your Design Environment -- Your First Game from Scratch: The Pong Game -- Finishing Pong: Scoring and Game Interaction -- Break A Wall: Implementing Comments, Accelerometer Movements, LifeManagement, and Pause -- Making a Shoot 'Em Up Game: Carrot Invader-- Part 2. Let's Spice Up the Salad with Advanced Functions and Effects in GameSalad -- Learning Gravity, Basic Physics, and Camera Controls: An Angry Birds-like Game, Part I -- Creating a Game Menu and a Particles Effect: An Angry Birds-like Game, Part II -- Graphics and Sound Effects: Labyrinth-- Part 3. Prepping for the App Store: Polishing, Publishing, and Promoting Your Game -- Bonuses, Game Center, and iAd: Break a Wall -- Device Internal Clock and Cyclic Movement: Non-Game Apps -- Submitting Your Game to the App Store -- Introduction to Game Promotion.
Summary So you have a great idea for an iPhone or iPad game, but you've never programmed before. Where to start? Here! With GameSalad, you can design, build, and publish a 2D game in the App Store using an easy-to-use, no-programming-required¡game creation tool. Learn GameSalad for iOS¡shows you how to set up your development environment and how to create a variety of simple 2D games from a breakout-style game to an arcade shooter to a maze game. You'll also learn how to use GameSalad to create a non-game app as well.¡This book also takes you beyond game development into getting your game into the App Store, using iAd, and marketing your game.¡ A clear, step-by-step approach to GameSalad for the complete beginner Create fun, complete, and fully functional game projects An idea to App Store publishing guide.
Subject IOS (Electronic resource)
IOS (Electronic resource) (OCoLC)fst01784820
Computer games -- Programming.
Application software -- Development.
GAMES -- Board.
Informatique.
Application software -- Development. (OCoLC)fst00811707
Computer games -- Programming. (OCoLC)fst00872114
Indexed Term Computer science.
Genre/Form Electronic book.
Electronic books.
Other Form: Print version: Guerineau, David. Learn GameSalad for iOS. Berkeley, CA : Apress ; New York : Distributed to the Book trade worldwide by Springer, ©2012 (DLC) 2012472184
ISBN 9781430243571 (electronic bk.)
1430243570 (electronic bk.)
1430243562
9781430243564
Standard No. 10.1007/978-1-4302-4357-1 doi
AU@ 000050021828
AU@ 000050155471
AU@ 000053284704
DEBSZ 378288873
NZ1 14690387

 
    
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