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Title Video game art reader. version_1.1.2017 / Editor-in-Chief, Tiffany Funk ; Managing Editor, Michael Reed.

Publication Info. Amherst, Massachusetts : Amherst College Press, [2017]
©2017

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Location Call No. OPAC Message Status
 Axe JSTOR Open Ebooks  Electronic Book    ---  Available
Description 1 online resource (88 pages) : illustrations
text txt rdacontent
still image sti rdacontent
computer c rdamedia
online resource cr rdacarrier
Bibliography Includes bibliographical references.
Access Open access MiU
Summary The inaugural issue of VGAR celebrates video game culture as inclusive and global. Opening with an interview with the art director of the first independent Cuban video game, Savior, while the following essays from art historians, literary theorists, game designers, artists, educators, museum curators, and programmers all engage with video games as an important part of the global art landscape. Each engages with what makes good game art with special attention to the transnational cadre of gamers that play them.
Note This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License https://creativecommons.org/licenses/by-nc-nd/4.0
Description based on information from the publisher.
Subject Video games -- Design.
Video games -- Social aspects.
Computer art.
Jeux vidéo -- Conception.
Jeux vidéo -- Aspect social.
Computer art
Video games -- Design
Video games -- Social aspects
Genre/Form Electronic books.
Added Author Funk, Tiffany, editor.
Reed, Michael, editor.
Amherst College. Press, publisher.
Michigan Publishing (University of Michigan), publisher.
ISBN 9781943208401 (electronic bk.)
1943208409 (electronic bk.)
9781943208432 paperback book
Standard No. 10.3998/mpub.12471115 doi
AU@ 000071595710

 
    
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