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Author Friedman, Norman, 1946- author.

Title Winning a future war : war gaming and victory in the Pacific War / Norman Friedman.

Publication Info. Washington, DC : Naval History and Heritage Command, Department of the Navy, [2017]

Copies

Location Call No. OPAC Message Status
 Axe Archives Fed Docs  D 221.2:W 19/2    ---  Available
Description ix, 261 pages : illustrations, maps ; 25 cm
text txt rdacontent
unmediated n rdamedia
volume nc rdacarrier
Bibliography Includes bibliographical references (pages 253-255) and index.
Contents Naval Transformation. Exercises : full-scale fleet problems and games at newport -- Naval aviation as a driver toward transformation -- The Inter-war navy and its world -- The strategic problem -- Naval arms control -- Ships -- The Naval War College and Gaming -- War Gaming and War Planning. The "applicatory system" -- War gaming -- War faminf at the inter-war War College -- Simulation -- Some limits of gamed reality -- Using war gaming -- War gaming and war planning -- War Gaming and Carrier Aviation. Guessing what aircraft could do -- Gaming and early carriers -- Reeves and operating practices -- Putting it together--the Yorktown Class -- Aftermath -- The War College and Cruisers. Evaluating alternatives -- Cruisers at war : three years of red-blue warfare -- Postscript: The fate of the flight-deck cruiser -- Downfall -- Conclusion: Games versus reality in the Pacific -- Appendices: Playing the games ; War game rules-aircraft.
Summary "To win in the Pacific during World War II, the U.S. Navy had to transform itself technically, tactically, and strategically. It had to create a fleet capable of the unprecedented feat of fighting and winning far from home, without existing bases, in the face of an enemy with numerous bases fighting in his own waters. Much of the credit for the transformation should go to the war gaming conducted at the U.S. Naval War College during the pre-war period"--Provided by publisher.
Subject United States. Navy -- Maneuvers -- History -- 20th century.
Naval War College (U.S.) -- History -- 20th century.
Naval War College (U.S.) (OCoLC)fst00549232
United States. Navy. (OCoLC)fst00533204
World War (1939-1945) (OCoLC)fst01180924
Pacific Area -- Defenses.
World War, 1939-1945 -- Pacific Area.
Naval maneuvers -- United States -- History -- 20th century.
War games, Naval -- History -- 20th century.
Naval strategy -- Study and teaching -- United States -- History -- 20th century.
Armed Forces -- Maneuvers. (OCoLC)fst01351800
Military readiness. (OCoLC)fst01021419
Naval maneuvers. (OCoLC)fst01035017
Naval strategy -- Study and teaching. (OCoLC)fst01035042
War games, Naval. (OCoLC)fst01170500
Pacific Area. (OCoLC)fst01243504
United States. (OCoLC)fst01204155
Chronological Term 1900-1999
Genre/Form History. (OCoLC)fst01411628
Added Author Naval History & Heritage Command (U.S.), issuing body.
Added Title War gaming and victory in the Pacific war
ISBN 9781943604241
194360424X
9781943604258 (pdf)
9781943604456 (ebk)
Gpo Item No. 0415-D-04
Sudoc No. D 221.2:W 19/2

 
    
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