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Author Makzan.

Title Flash multiplayer virtual worlds : build immersive, full featured interactive worlds for games, online communities, and more / Makzan ; reviewers, David Crebbin, Prashanth Hirematada, Sergey Suchok.

Imprint Birmingham, U.K. : Packt Pub., 2010.

Copies

Location Call No. OPAC Message Status
 Axe Books 24x7 IT E-Book  Electronic Book    ---  Available
Description 1 online resource (x, 393 pages) : illustrations
text txt rdacontent
computer c rdamedia
online resource cr rdacarrier
Bibliography Includes bibliographical references and index.
Summary Annotation Flash virtual worlds are some of the most exciting_and profitable_online business being built today. Using Flash, developers can build interactive environments where users can interact with the virtual world and one another, compete, and have fun. Creating a playful environment on an electronic network presents unique challenges as you combine a fun, upbeat frontend with some serious and complex server logic. This handy book assists you in building amazing virtual worlds in no time by implementing ActionScripts in a Flash IDE. With this book in hand, you will build virtual worlds that have avatars walking around and interacting with non playing characters, completing challenging quests, and allowing users to link with real-world friends. The fun begins with first exploring existing virtual world games such as Club Penguin, Mole, Dofus, and World of Warcraft. We will then design our virtual environment. Then we will create avatars and move the avatars in the virtual world. We will add some triggers to add amusement and life to the virtual world. We will allow the avatars to interact with other players and create a buddy list for each user. Then we will integrate buildings and other environment to the virtual world. We will also let the players interact with non-player characters to complete some tasks. Finally, we move on to add interesting quests to the virtual world, which need to be accomplished by the player to gear up to the next level of the game. This example-rich, hands-on guide sequentially develops a multiplayer virtual world_the platform, the environment, quests, avatars, non-playing characters, and interaction between them. A hands-on guide to building multiplayer virtual worlds in Flash.
Subject Flash (Computer file)
Flash (Computer file)
Flash (Computer file) (OCoLC)fst01388687
Computer games -- Design.
Computer games -- Programming.
Shared virtual environments.
Interactive multimedia.
GAMES -- Video & Electronic.
Computer games -- Design. (OCoLC)fst00872112
Computer games -- Programming. (OCoLC)fst00872114
Interactive multimedia. (OCoLC)fst00975995
Shared virtual environments. (OCoLC)fst01740543
Genre/Form Electronic books.
Added Author Crebbin, David.
Hirematada, Prashanth.
Suchok, Sergey.
Other Form: Print version: Makzan. Flash multiplayer virtual worlds. Birmingham, U.K. : Packt, 2010 9781849690362 (OCoLC)727083321
ISBN 9781849690379 (electronic bk.)
1849690375 (electronic bk.)
9781849690362
1849690367
Standard No. AU@ 000050961749
AU@ 000051364442
CHNEW 000605521
DEBBG BV043098272
DEBSZ 368477967
DEBSZ 372803660
GBVCP 785356207
HEBIS 278031250
HEBIS 291544940
NZ1 13934960
UKMGB 018014101

 
    
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