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ElectronicResource GovDoc

Title The influence of trainee gaming experience and computer self-efficacy on learner outcomes of videogame-based learning environments [electronic resource] / Karin A. Orvis ... [et al.].

Imprint Alexandria, Va. : U.S. Army Research Institute for the Behavioral and Social Sciences, [2005]

Copies

Location Call No. OPAC Message Status
 Axe Federal Documents Online  D 101.60/4:1164    ---  Available
Description x, 30, 1 p. : digital, PDF file.
Series Technical report ; 1164
Technical report (U.S. Army Research Institute for the Behavioral and Social Sciences) ; 1164.
System Details Mode of access via the Army Headquarters web site.
Note Title from title screen (viewed on May 1, 2006).
"June 2005."
Subject Computer war games -- United States.
Soldiers -- Training of -- United States.
Added Author Orvis, Karin A.
U.S. Army Research Institute for the Behavioral and Social Sciences.
Gpo Item No. 0330-E (online)
Sudoc No. D 101.60/4:1164

 
    
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