Kids Library Home

Welcome to the Kids' Library!

Search for books, movies, music, magazines, and more.

     
Available items only
Result Page   1 2 Next
Add Marked to Bag Add All On Page
Subjects (1-50 of 51)
Video Games Design
1
Print Material
 

Basics of game design


Moore, Michael E.
Boca Raton : A K Peters/CRC Press, c2011. 2011

Rating:

 

Copies

Location Call No. OPAC Message Status
 Axe 2nd Floor Stacks  794.81536 M785b 2011    ---  Available
2
E-Books/E-Docs
 

Beginning 3D game development with Unity : the world's most widely used multi-platform game engine


Blackman, Sue.
New York, NY : Apress : Distributed to the Book trade by Springer Science + Business Media, 2011. 2011

Rating:

Copies

Location Call No. OPAC Message Status
 Axe Books 24x7 IT E-Book  Electronic Book    ---  Available
3
E-Books/E-Docs
 

Beginning Java 8 games development


Jackson, Wallace, author.
[Place of publication not identified] : Apress, 2014. 2014

Rating:

Copies

Location Call No. OPAC Message Status
 Axe Books 24x7 IT E-Book  Electronic Book    ---  Available
4
E-Books/E-Docs
 

Beginning RPG Maker MV


Perez, Darrin, author.
[Berkeley, CA] : Apress, 2016. 2016

Rating:

Copies

Location Call No. OPAC Message Status
 Axe Books 24x7 IT E-Book  Electronic Book    ---  Available
5
E-Books/E-Docs
 

Beginning RPG Maker VX Ace


Perez, Darrin, author.
Berkeley, CA : Apress, 2014. 2014

Rating:

Copies

Location Call No. OPAC Message Status
 Axe Books 24x7 IT E-Book  Electronic Book    ---  Available
6
E-Books/E-Docs
 

BioShock and philosophy : irrational game, rational book



Chichester, England : Wiley Blackwell, 2015. 2015

Rating:

Copies

Location Call No. OPAC Message Status
 Axe ProQuest E-Book  Electronic Book    ---  Available
7
Print Material
 

Blood, sweat, and pixels : the triumphant, turbulent stories behind how video games are made


Schreier, Jason, author.
New York : Harper Paperbacks, [2017] 2017

Rating:

 

Copies

Location Call No. OPAC Message Status
 Parsons Non-Fiction  794.8 S378    ---  Available
8
E-Books/E-Docs
 

Challenges for game designers


Brathwaite, Brenda.
Boston, Mass. : Charles River Media, a part of Course Technology, 2009. 2009

Rating:

Copies

Location Call No. OPAC Message Status
 Axe Books 24x7 IT E-Book  Electronic Book    ---  Available
9
E-Books/E-Docs
 

Classic game design : from Pong to Pac-Man with Unity


Lanzinger, Franz.
Dulles, Va. : Mercury Learning and Information, 2014. 2014

Rating:

Copies

Location Call No. OPAC Message Status
 Axe Books 24x7 IT E-Book  Electronic Book    ---  Available
10
E-Books/E-Docs
 

Cocos2D game development essentials : bring your mobile game ideas to life with Cocos2D


Trengrove, Ben, author.
Birmingham, England : Packt Publishing, 2015. 2015

Rating:

Copies

Location Call No. OPAC Message Status
 Axe ProQuest E-Book  Electronic Book    ---  Available
11
E-Books/E-Docs
 

Copies

Location Call No. OPAC Message Status
 Axe ProQuest E-Book  Electronic Book    ---  Available
12
E-Books/E-Docs
 

Construct 2 game development by example


Bura, John, author.
Birmingham, England : Packt Publishing, 2014. 2014

Rating:

Copies

Location Call No. OPAC Message Status
 Axe ProQuest E-Book  Electronic Book    ---  Available
13
E-Books/E-Docs
 

David Perry on game design : a brainstorming toolbox


Perry, David, 1967-
Boston : Charles River Media, 2009. 2009

Rating:

Copies

Location Call No. OPAC Message Status
 Axe Books 24x7 IT E-Book  Electronic Book    ---  Available
14
E-Books/E-Docs
 

From gamer to game designer : the official Far cry 2 map editing guide


Hutchison, David, 1968-
Boston, MA : Course Technology, 2008. 2008

Rating:

Copies

Location Call No. OPAC Message Status
 Axe Books 24x7 IT E-Book  Electronic Book    ---  Available
15
E-Books/E-Docs
 

Game art : art from 40 video games and interviews with their creators


Sainsbury, Matt, author.
San Francisco : No Starch Press, [2015] 2015

Rating:

Copies

Location Call No. OPAC Message Status
 Axe Books 24x7 IT E-Book  Electronic Book    ---  Available
16
Print Material
 

Game art for teens


Pardew, Les.
Boston, MA : Thomson Course Technology/Premier Press, c2004. 2004

Rating:

 

Copies

Location Call No. OPAC Message Status
 Axe 2nd Floor Stacks  794.8166 P214g 2004    ---  Available
 Axe Circ Desk Compact Discs  794.8166 P214g 2004    ---  Available
17
E-Books/E-Docs
 

The game artist's guide to Maya


McKinley, Michael (Michael T.)
San Francisco : SYBEX, c2005. 2005

Rating:

Copies

Location Call No. OPAC Message Status
 Axe ProQuest E-Book  Electronic Book    ---  Available
18
E-Books/E-Docs
 

Game design essentials


Mitchell, Briar Lee.
Indianapolis, Ind. : John Wiley & Sons, 2012. 2012

Rating:

Copies

Location Call No. OPAC Message Status
 Axe ProQuest E-Book  Electronic Book    ---  Available
19
E-Books/E-Docs
 

Game development with Construct 2 : from design to realization


Stemkoski, Lee, author.
[United States] : Apress, 2017. 2017

Rating:

Copies

Location Call No. OPAC Message Status
 Axe Books 24x7 IT E-Book  Electronic Book    ---  Available
20
E-Books/E-Docs
 

Game development with Unity


Menard, Michelle.
Boston, MA : Course Technology PTR, 2011. 2011

Rating:

Copies

Location Call No. OPAC Message Status
 Axe Books 24x7 IT E-Book  Electronic Book    ---  Available
21
E-Books/E-Docs
 

Game development with Unity


Menard, Michelle, author.
Boston, Massachusetts : Cengage Learning PTR, 2015. 2015

Rating:

Copies

Location Call No. OPAC Message Status
 Axe Books 24x7 IT E-Book  Electronic Book    ---  Available
22
E-Books/E-Docs
 

Game testing all in one


Schultz, Charles P.
Boston, MA : Thomson Course Technology, 2005. 2005

Rating:

Copies

Location Call No. OPAC Message Status
 Axe Books 24x7 IT E-Book  Electronic Book    ---  Available
23
E-Books/E-Docs
 

Game testing : all in one, second edition


Schultz, Charles P.
Dulles, Va. : Mercury Learning and Information, 2012. 2012

Rating:

Copies

Location Call No. OPAC Message Status
 Axe Books 24x7 IT E-Book  Electronic Book    ---  Available
24
E-Books/E-Docs
 

Game Testing : All in One, Third Edition


Schultz, Charles, author.
[Place of publication not identified] : Mercury Learning, 2017. 2017

Rating:

Copies

Location Call No. OPAC Message Status
 Axe Books 24x7 IT E-Book  Electronic Book    ---  Available
25
E-Books/E-Docs
 

Games, learning, and society learning and meaning in the digital age



New York : Cambridge University Press, 2012. 2012

Rating:

Copies

Location Call No. OPAC Message Status
 Axe ProQuest E-Book  Electronic Book    ---  Available
26
E-Books/E-Docs
 

Gamestar mechanic for dummies


Cordeiro, Jacob, author.
Hoboken, New Jersey : John Wiley & Sons, 2014. 2014

Rating:

Copies

Location Call No. OPAC Message Status
 Axe ProQuest E-Book  Electronic Book    ---  Available
27
E-Books/E-Docs
 

Gamestar Mechanic For Dummies.


Cordeiro.
Hoboken : Wiley, 2014. 2014

Rating:

Copies

Location Call No. OPAC Message Status
 Axe Books 24x7 IT E-Book  Electronic Book    ---  Available
28
Print Material
 

How to create fantasy art for video games


Stoneham, Bill, 1947-
Hauppauge, N.Y. : Barron's, 2010. 2010

Rating:

 

Copies

Location Call No. OPAC Message Status
 Pittsburg 2nd Fl Non-Fiction  778.596 Sto    ---  DUE 03-25-19
29
E-Books/E-Docs
 

Introduction to game development



Boston, MA : Course Technology/Cengage Learning, 2009. 2009

Rating:

Copies

Location Call No. OPAC Message Status
 Axe Books 24x7 IT E-Book  Electronic Book    ---  Available
30
E-Books/E-Docs
 

IPhone & iPad game development for dummies


Goldstein, Neal.
Hoboken, N.J. : Wiley, 2011. 2011

Rating:

Copies

Location Call No. OPAC Message Status
 Axe Books 24x7 IT E-Book  Electronic Book    ---  Available
31
E-Books/E-Docs
 

Learn Corona SDK game development


Zammetti, Frank W.
[Calif.] : Apress ; New York : Ditributed by Springer Science+Business Media New York, 2013. 2013

Rating:

Copies

Location Call No. OPAC Message Status
 Axe Books 24x7 IT E-Book  Electronic Book    ---  Available
32
E-Books/E-Docs
 

Learn iPhone and iPad cocos2d game development


Itterheim, Steffen.
[Berkeley, CA] : Apress : Distributed to the Book trade worldwide by Springer Science+Business Media, 2010. 2010

Rating:

Copies

Location Call No. OPAC Message Status
 Axe Books 24x7 IT E-Book  Electronic Book    ---  Available
33
E-Books/E-Docs
 

Learn Pixi.js : create great interactive graphics for games and the Web


Van der Spuy, Rex, author.
New York, NY : Apress, 2015. 2015

Rating:

Copies

Location Call No. OPAC Message Status
 Axe Books 24x7 IT E-Book  Electronic Book    ---  Available
34
E-Books/E-Docs
 

Learning Construct 2 : design and create your own engaging, extensible, and addictive game using Con


Subagio, Aryadi, author.
Birmingham, England : Packt Publishing, 2014. 2014

Rating:

Copies

Location Call No. OPAC Message Status
 Axe ProQuest E-Book  Electronic Book    ---  Available
35
E-Books/E-Docs
 

Level up! : the guide to great video game design


Rogers, Scott, author.
Chichester, England : Wiley, 2014. 2014

Rating:

Copies

Location Call No. OPAC Message Status
 Axe ProQuest E-Book  Electronic Book    ---  Available
36
E-Books/E-Docs
 

Level up! : the guide to great video game design


Rogers, Scott.
Chichester : Wiley, 2010. 2010

Rating:

Copies

Location Call No. OPAC Message Status
 Axe Books 24x7 IT E-Book  Electronic Book    ---  Available
37
E-Books/E-Docs
 

Level up! : the guide to great video game design


Rogers, Scott.
Hoboken : Wiley, 2014. 2014

Rating:

Copies

Location Call No. OPAC Message Status
 Axe Books 24x7 IT E-Book  Electronic Book    ---  Available
38
E-Books/E-Docs
 

Making democracy fun : how game design can empower citizens and transform politics


Lerner, Josh, 1978-
Cambridge, Massachusetts : MIT Press, [2014] 2014

Rating:

Copies

Location Call No. OPAC Message Status
 Axe ProQuest E-Book  Electronic Book    ---  Available
39
E-Books/E-Docs
 

Maya for games : modeling and texturing techniques with Maya and Mudbox


Ingrassia, Michael.
Amsterdam ; Boston : Focal Press/Elsevier, 2009. 2009

Rating:

Copies

Location Call No. OPAC Message Status
 Axe Books 24x7 IT E-Book  Electronic Book    ---  Available
40
Print Material
 

Nintendo Wii Flash game creator's guide : design, develop, and share your games online


Perkins, Todd.
New York : McGraw-Hill, c2008. 2008

Rating:

 

Copies

Location Call No. OPAC Message Status
 Axe 2nd Floor Stacks  794.8 P415n 2008    ---  Available
41
E-Books/E-Docs
 

Practical game development with Unity and Blender


Thorn, Alan, author.
Australia : Delmar, 2014. 2014

Rating:

Copies

Location Call No. OPAC Message Status
 Axe Books 24x7 IT E-Book  Electronic Book    ---  Available
42
E-Books/E-Docs
 

Swipe this! : the guide to great touchscreen game design


Rogers, Scott.
Chichester, U.K. : Wiley, 2012. 2012

Rating:

Copies

Location Call No. OPAC Message Status
 Axe Books 24x7 IT E-Book  Electronic Book    ---  Available
43
E-Books/E-Docs
 

Thinking about video games : interviews with the experts


Heineman, David S., author.
Bloomington : Indiana University Press, [2015] 2015

Rating:

Copies

Location Call No. OPAC Message Status
 Axe ProQuest E-Book  Electronic Book    ---  Available
44
E-Books/E-Docs
 

Copies

Location Call No. OPAC Message Status
 Axe ProQuest E-Book  Electronic Book    ---  Available
45
E-Books/E-Docs
 

Unity 4.x cookbook over 100 recipes to spice up your Unity skills


Smith, Matt.
Birmingham [England] : Packt Pub., 2013. 2013

Rating:

Copies

Location Call No. OPAC Message Status
 Axe ProQuest E-Book  Electronic Book    ---  Available
46
E-Books/E-Docs
 

Copies

Location Call No. OPAC Message Status
 Axe ProQuest E-Book  Electronic Book    ---  Available
47
E-Books/E-Docs
 

Unity game development essentials


Goldstone, Will.
Birmingham, U.K. : Packt Pub., 2009. 2009

Rating:

Copies

Location Call No. OPAC Message Status
 Axe ProQuest E-Book  Electronic Book    ---  Available
48
E-Books/E-Docs
 

Unity Shaders and effects cookbook discover how to make your Unity projects look stunning with Shade


Lammers, Kenneth.
Birmingham [England] : Packt Pub., 2013. 2013

Rating:

Copies

Location Call No. OPAC Message Status
 Axe ProQuest E-Book  Electronic Book    ---  Available
49
E-Books/E-Docs
 

Video game optimization


Garney, Ben.
Boston, Mass. : Course Technology, 2011. 2011

Rating:

Copies

Location Call No. OPAC Message Status
 Axe Books 24x7 IT E-Book  Electronic Book    ---  Available
50
E-Books/E-Docs
 

Videogames and art



Bristol ; Chicago : Intellect, 2007. 2007

Rating:

Copies

Location Call No. OPAC Message Status
 Axe ProQuest E-Book  Electronic Book    ---  Available
Add Marked to Bag Add All On Page
Locate in results
Result Page   1 2 Next
 
    
Available items only